Dragonlance 17 - Dragons Of A Vanished Moon (10 page)

BOOK: Dragonlance 17 - Dragons Of A Vanished Moon
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continuously to reduce my influence."

Palthainon warmed to his topic. "Among those who pulled the puppet's strings was the hated and detested Marshal Medan—the true engineer of our destruction, for he seduced the son as he seduced the mother—"

Rage—white-hot—struck the fortress prison in which Gilthas had locked himself, struck it like the fiery bolt of a blue dragon. Leaping upon the log on which Palthainon stood, Gilthas hit the elf a blow on the jaw that sent him reeling. The prefect landed on his backside in the sand, his fine speech knocked clean out of his head.

Gilthas said nothing. He did not look around. He jumped off the log and started to shove his way through the crowd.

Palthainon sat up. Shaking his muzzy head, he spat out a tooth and started to sputter and point. "There! There! Did you see what he did! Arrest him! Arrest—"

"Gilthas," spoke a voice out of the crowd.

"Gilthas," spoke another voice and another and another.

They did not chant. They did not thunder his name. Each elf spoke his name calmly, quietly, as if being asked a question and giving an answer. But the name was repeated over and over throughout the crowd, so that it carried with it the quiet force of the waves breaking on the shore. The elderly spoke his name, the young spoke his name. Two senators spoke it as they assisted Palthainon to his feet.

Astonished and bewildered, Gilthas raised his head, looked around.

"You don't understand—" he began.

"We do understand," said one of the elves. His face was drawn, marked with traces of recent grief. "So do you, Your Majesty. You understand our pain and our heartache. That is why you are our king."

"That is why you have always been our king," said another, a woman, holding a baby in her arms. "Our true king. We know of the work you have done in secret for us."

"If not for you, Beryl would be wallowing in our beautiful city," said a third. "We would be dead, those of us who stand here before you."

"Our enemies have triumphed for the moment," said yet another, "but so long as we keep fast the memory of our loved nation, that nation will never perish. Some day, we will return to claim it. On that day, you will lead us, Your Majesty."

Gilthas could not speak. He looked at his people who shared his loss, and he was ashamed and chastened and humbled. He did not feel he had earned their regard—not yet. But he would try. He would spend the rest of his life trying.

Prefect Palthainon spluttered and huffed and tried to make himself heard, but no one paid any attention to him. The other senators crowded around Gilthas.

Palthainon glared at them grimly, then, seizing hold of the arm of an elf, he whispered softly, "The plan to defeat Beryl was my plan all along. Of course, I allowed His Majesty to take credit for it. As for this little dust-up between us, it was all just a

misunderstanding, such as often happens between father and son. For he is like a son to me, dear to my heart."

The Lioness remained on the outskirts of the camp, her own heart too full to see or speak to him. She knew he would seek her out. Lying on the pallet she spread for both of them, on the edge of the water, near the sea, she heard his footsteps in the sand, felt his hand brush her cheek.

She put her arm around him, drew him beside her.

"Can you forgive me, beloved?" he asked, lying down with a sigh.

"Isn't that the definition of being a wife?" she asked him, smiling.

Gilthas made no answer. His eyes were closed. He was already fast asleep.

The Lioness drew the blanket over him, rested her head on his chest, listened to his beating heart until she, too, slept.

The sun would rise early, and it would rise blood red.

7

 

An Unexpected Journey

Following the activation of the Device of Time Journeying, Tasslehoff Burrfoot was aware of two things: impenetrable darkness and Conundrum shrieking in his left ear, all the while clutching his (Tasslehoff's) left hand so tightly that he

completely lost all sense of feeling in his fingers and his thumb. The rest of Tas could feel nothing either, nothing under him, nothing over him, nothing next to him—except Conundrum. Tas couldn't tell if he was on his head or his heels or an interesting combination of both.

This entertaining state of affairs lasted an extremely long time, so long that Tas began to get a bit bored by it all. A person can stare into impenetrable darkness only so long before he thinks he might like a change. Even tumbling about in time and space (if that's what they were doing, Tas wasn't at all sure at this point) grows old after you've been doing it a long while. Eventually you decide that being stepped on by a giant is preferable to having a gnome shrieking continuously in your

ear (remarkable lung capacity, gnomes) and nearly pinching your hand off at the wrist.

This state of affairs continued for a good long while until Tasslehoff and Conundrum slammed down, bump, into something

that was soft and squishy and smelled strongly of mud and pine needles. The fall was not a gentle one and knocked the

boredom out of the kender and the shrieks out of the gnome.

Tasslehoff lay on his back, making gasping attempts to catch what would probably be the last few breaths he would ever take. He looked up, expecting to see Chaos's enormous foot poised above him. Tas had just a few seconds in which to explain matters to Conundrum, who was about to be inadvertently

squished.

"We're going to die a hero's death," said Tasslehoff with his first mouthful of air.

"What?" Conundrum shrieked with his first mouthful of air.

"We're going to die a hero's death," Tasslehoff repeated.

Then he suddenly realized that they weren't.

Absorbed in preparing both himself and the gnome for an imminent demise, Tasslehoff had not taken a close look at their surroundings. He assumed that all he would be seeing was the ugly underside of Chaos's foot. Now that he had time to notice, he saw above him not a foot, but the dripping needles of a pine tree in a rain storm.

Tasslehoff felt his head to see if he had received a severe bump, for he knew from past experience that severe bumps to the head can cause you to see the most remarkable things, although those were generally starbursts, not dripping pine needles. He could find no signs of a bump, however.

Hearing Conundrum drawing in another large breath, undoubtedly preparatory to letting loose another ear-piercing shriek, Tasslehoff raised his hand in a commanding gesture.

"Hush," he whispered tensely, "I thought I heard something."

Now, if truth be told, Tasslehoff had not heard something. Well, he had. He'd heard the rain falling off the pine needles, but he hadn't heard anything dire, which is what his tone

implied. He'd only pretended that in order to shut off the gnome's shrieks. Unfortunately, as is often the way with transgressors,

he was immediately punished for his sin, for the moment he pretended to hear something dire, he did hear something dire—the clash of steel on steel, followed by a crackling blast.

In Tas's experience as a hero, only two things made sounds like that: swords beating against swords and fireballs exploding against just about anything.

The next thing he heard was more shrieking, only this time it was not, blessedly, Conundrum. The shrieking was some distance

away and had the distinct sound of dying goblin to it, a notion that was reinforced by the sickening smell of burnt goblin hair. The shrieking ended summarily, then came a crashing, as of large bodies running through a forest of dripping

wet pine needles. Thinking these might be more goblins and realizing that this was an inopportune time to be running into goblins, especially those who have just been fireball-blasted, Tasslehoff squirmed his way on his belly underneath a sheltering, low-hanging pine bough and dragged Conundrum in after him.

"Where are we?" Conundrum demanded, lifting up his head out of the mud in which they were lying. "How did we get here? When are we going back?"

All perfectly sound, logical questions. Trust a gnome, thought Tas, to go right to the heart of the matter.

"I'm sorry," said Tas, peering out through the wet pine needles,

trying to see what was going on. The crashing sounds were growing louder, which meant they were coming closer. "But I don't know. Any of it."

Conundrum gaped. His chin fell so far it came back up with mud on it. "What do you mean you don't know?" he gasped, swelling with indignation. "You brought us here."

"No," said Tas with dignity, "I didn't. This brought us here." He indicated the Device of Time Journeying that he was holding in his hand. "When it wasn't supposed to."

Seeing Conundrum sucking in another huge breath, Tas fixed the gnome with a withering stare. "So I guess you didn't fix it, after all."

The breath wheezed out of Conundrum. He stared at the device, muttered something about missing schematics and lack of internal directives, and held out his mud-covered hand. "Give it to me. I'll take a look at it."

"No, thank you," said Tasslehoff, shoving the device into a pouch and closing the flap. "I think I should hold onto it. Now hush!" Turning back to stare out from under the pine bough, Tas put his fingers to his lips. "Don't let on we're here."

Contrary to most gnomes, who never see anything outside of the inside of Mount Nevermind, Conundrum was a well-traveled gnome who'd had his share of adventures, most of which he hadn't enjoyed in the slightest. Nasty, bothersome things, adventures. Interrupted a fellow's work. But he had learned an important lesson—the best way to survive adventures

was to lie hidden in some dark and uncomfortable place and keep your mouth shut. This he was good at doing.

Conundrum was so good at hiding that when Tasslehoff, who was not at all good at this sort of thing, started to get up with a glad and joyful cry to go to meet two humans who had just run out of the forest, the gnome grabbed hold of the kender with a strength borne of terror and dragged him back down.

"What in the name of all that's combustible do you think you're doing?" Conundrum gasped.

"They're not burnt goblins, like I first thought," Tas argued, pointing. "That man is a Solamnic Knight. I can tell by his armor. And the other man is a mage. I can tell by his robes. I'm just going to go say hello and introduce myself."

"If there is one thing that I have learned in my travels," said Conundrum in a smothered whisper, "it is that you never introduce

yourself to anyone carrying a sword or wearing wizard's robes. Let them go their way, and you go your way."

"Did you say something?" said the strange mage, turning to his companion.

"No," said the Knight, raising his sword and looking keenly about.

"Well, somebody did," said the mage grimly. "I distinctly heard voices."

"I can't hear anything for the sound of my own heart beating." The Knight paused, listening, then shook his head. "No, I can't hear a thing. What did it sound like? Goblins?"

"No," the mage said, peering into the shadows.

The man was a Solamnic by his looks, for he had long, blond hair that he wore braided to keep out of his way. His eyes were blue, keen, and intense. He wore robes that might have started out red but were now so stained with mud, charred with smoke, and smeared with blood that their color was indistinguishable in the gray light of the rainy day. A glint of golden trim could be seen at the cuffs and on the hem.

"Look at that!" gasped Tasslehoff, agog with amazement, "He's carrying Raistlin's staff!"

"Oddly enough," the mage was saying, "it sounded like a kender."

Tasslehoff clapped his hand over his mouth. Conundrum shook his head bleakly.

"What would a kender be doing here in the middle of a battle field?" asked the Knight with a smile.

"What does a kender do anywhere?" the mage returned archly, "except cause trouble for those who have the misfortune to encounter him."

"How true," sighed Conundrum gloomily.

"How rude," muttered Tasslehoff. "Maybe I won't go introduce

myself to them, after all."

"So long as it was not goblins you heard," the Knight said. He cast a glance over his shoulder. "Do you think we've stopped them?"

The Knight wore the armor of a Knight of the Crown. Tas had first taken him to be an older man, for the Knight's hair had gone quite gray, but after watching him awhile, Tas realized that the Knight was far younger than he appeared at first glance. It

was his eyes that made him look older—they had a sadness about them and a weariness that should not have been seen in one so young.

"We've stopped them for the time being," the mage said. Sinking

down at the foot of the tree, he cradled the staff protectively in his arms.

The staff was Raistlin's, all right. Tasslehoff knew that staff well, with its crystal ball clutched in the golden dragon's claw. He remembered the many times he'd reached out to touch it, only to have his hand smacked.

"And many times I've seen Raistlin hold the staff just like that," Tas said softly to himself. "Yet that mage is most certainly not Raistlin. Maybe he's stolen Raistlin's staff. If so, Raistlin will want to know who the thief is."

Tas listened with all his ears, as the old kender saying went.

"Our enemy now has a healthy fear of your sword and my magic," the mage was saying. "Unfortunately, goblins have an even healthier fear of their own commanders. The whip will soon convince them to come after us."

"It will take them time to regroup." The Knight squatted down beneath the tree. Picking up a handful of wet pine needles, he began to clean the blood off his sword. "Time enough for us to rest, then try to find our way back to our company. Or time for them to find us. They are undoubtedly out searching for us even now."

"Searching for you, Huma," said the mage with a wry smile. He leaned back against the tree and wearily closed his eyes. "They will not be looking very hard for me."

The Knight appeared disturbed by this. His expression grave, he concentrated on his cleaning, rubbing hard at a stubborn speck. "You have to understand them, Magius—" he began.

BOOK: Dragonlance 17 - Dragons Of A Vanished Moon
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