Retief! (19 page)

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Authors: Keith Laumer

Tags: #Science Fiction

BOOK: Retief!
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"They had an accident. Fell in the pond."

Illy gazed down at the restless black water.

"I guess I had you Nenni figured wrong."

"We Nenni have hidden qualities. Let's get moving before Vug and Slug make it to shore and start it all over again."

"No hurry," Illy said. "They can't swim." He spat into the water. "So long, Vug. So long, Toscin. Take a pull at the Hell Horn for me." He started off along the sea wall toward the sound of the surf.

"You want to see Zorn, I'll take you see Zorn. I can't swim either."

* * ** * *

"I take it," Retief said, "that the casino is a front for his political activities."

"He makes plenty off it. This PAFFL is a new kick. I never heard about it until maybe a couple months ago."

Retief motioned toward a dark shed with an open door.

"We'll stop here," he said, "long enough to strip the gadgets off these uniforms."

Illy, hands strapped behind his back, stood by and watched as Retief and Magnan removed medals, ribbons, orders, and insignia from the formal diplomatic garments.

"This may help some," Retief said, "if the word is out that two diplomats are loose."

"It's a breeze," Illy said. "We see people in purple and orange tailcoats all the time."

"I hope you're right," Retief said. "But if we're called, you'll be the first to go, Illy."

"You're a funny kind of Nenni," Illy said, eyeing Retief. "Toscin and Vug must be wonderin' what happened to 'em."

"If you think I'm good at drowning people, you ought to see me with a knife. Let's get going."

"It's only a little way now. But you better untie me. Somebody's liable to notice it and start askin' questions and get me killed."

"I'll take the chance. How do we get to the casino?"

"We follow this street. When we get to the Drunkard's Stairs we go up and it's right in front of us. A pink front with a sign like a big luck wheel."

"Give me your belt, Magnan," Retief said.

Magnan handed it over.

"Lie down, Illy."

The servant looked at Retief.

"Vug and Toscin will be glad to see me. But they'll never believe me." He lay down. Retief strapped his feet together and stuffed a handkerchief in his mouth.

"Why are you doing that?" Magnan asked. "We need him."

"We know the way now and we don't need anyone to announce our arrival."

Magnan looked at the man. "Maybe you'd better—ah, cut his throat."

Illy rolled his eyes.

"That's a very un-Nenni-like suggestion, Mr. Magnan," Retief said. "But if we have any trouble finding the casino following his directions, I'll give it serious thought."

There were few people in the narrow street. Shops were shuttered, windows dark.

"Maybe they heard about the coup," Magnan said. "They're lying low."

"More likely they're at the palace checking out knives."

They rounded a corner, stepped over a man curled in the gutter snoring heavily, and found themselves at the foot of a long flight of littered stone steps.

"The Drunkard's Stairs are plainly marked," Magnan sniffed.

"I hear sounds up there . . . sounds of merrymaking."

"Maybe we'd better go back."

"Merrymaking doesn't scare me. Come to think of it, I don't know what the word means." Retief started up, Magnan behind him.

At the top of the long stair a dense throng milled in the alley-like street.

A giant illuminated roulette wheel revolved slowly above them. A loud-speaker blared the chant of the croupiers from the tables inside. Magnan and Retief moved through the crowd toward the wide-open doors.

Magnan plucked at Retief's sleeve. "Are you sure we ought to push right in like this? Maybe we ought to wait a bit, look around."

"When you're where you have no business being," Retief said, "always stride along purposefully. If you loiter, people begin to get curious."

Inside, a mob packed the wide low-ceilinged room and clustered around gambling devices in the form of towers, tables, and basins.

"What do we do now?" Magnan asked.

"We gamble. How much money do you have in your pockets?"

"Why . . . a few credits . . ." Magnan handed the money to Retief. "But what about the man Zorn?"

"A purple cutaway is conspicuous enough, without ignoring the tables. We'll get to Zorn in due course."

"Your pleasure, gents," a bullet-headed man said, eyeing the colorful evening clothes of the diplomats. "You'll be wantin' to try your luck at the Zoop tower, I'd guess. A game for real sporting gents."

"Why . . . ah . . ." Magnan said.

"What's a Zoop tower?" Retief asked.

"Out-of-towners, hey?" The bullet-headed man shifted his dope-stick to the other corner of his mouth. "Zoop is a great little game. Two teams of players buy into the pot; each player takes a lever; the object is to make the ball drop from the top of the tower into your net. Okay?"

"What's the ante?"

"I got a hundred-credit pot workin' now, gents."

Retief nodded. "We'll try it."

The shill led the way to an eight-foot tower mounted on gimbals. Two perspiring men in trade-class pullovers gripped two of the levers that controlled the tilt of the tower. A white ball lay in a hollow in the thick glass platform at the top. From the center an intricate pattern of grooves led out to the edge of the glass. Retief and Magnan took chairs before the two free levers.

"When the light goes on, gents, work the lever to jack the tower. You got three gears; takes a good arm to work top gear. That's this button here. The little knob controls what way you're goin'. May the best team win. I'll take the hundred credits now."

Retief handed over the money. A red light flashed on, and Retief tried the lever. It moved easily, with a ratcheting sound. The tower trembled, slowly tilted toward the two perspiring workmen pumping frantically at their levers. Magnan started slowly, accelerating as he saw the direction the tower was taking.

"Faster, Retief," he said. "They're winning."

"This is against the clock, gents," the bullet-headed man said. "If nobody wins when the light goes off, the house takes all."

"Crank it over to the left," Retief said.

"I'm getting tired."

"Shift to a lower gear."

The tower leaned. The ball stirred and rolled into a concentric channel. Retief shifted to middle gear and worked the lever. The tower, creaking to a stop, started back upright.

"There isn't any lower gear," Magnan gasped. One of the two on the other side of the tower shifted to middle gear; the other followed suit. They worked harder now, heaving against the stiff levers. The tower quivered, then moved slowly toward their side.

"I'm exhausted," Magnan gasped. Dropping the lever, he lolled back in the chair, gulping air. Retief, shifting position, took Magnan's lever with his left hand.

"Shift it to middle gear," he said. Magnan gulped, punched the button and slumped back, panting.

"My arm," he said. "I've injured myself."

The two men in pullovers conferred hurriedly as they cranked their levers; then one punched a button, and the other reached across, using his left arm to help.

"They've shifted to high," Magnan said. "Give up, it's hopeless."

"Shift me to high. Both buttons."

Magnan complied. Retief's shoulders bulged. He brought one lever down, then the other, alternately, slowly at first, then faster. The tower jerked, tilted toward him, farther . . . The ball rolled in the channel, found an outlet—

Abruptly, both Retief's levers froze. The tower trembled, wavered, and moved back. Retief heaved. One lever folded at the base, bent down, and snapped off short. Retief braced his feet, gripped the other lever with both hands and pulled. There was a squeal of metal, a loud twang. The lever came free, a length of broken cable flopping into view. The tower fell over as the two on the other side scrambled aside.

"Hey!" the croupier yelled, appearing from the crowd. "You wrecked my equipment!"

Retief got up and faced him

"Does Zorn know you've got your tower rigged for suckers?"

"You tryin' to call me a cheat?"

The crowd had fallen back, ringing the two men. The croupier glanced around. With a lightning motion he pulled out a knife.

"That'll be five hundred credits for the equipment," he said. "Nobody calls Kippy a cheat."

Retief picked up the broken lever.

"Don't make me hit you with this, Kippy."

Kippy looked at the bar.

"Comin' in here," he said indignantly, looking to the crowd for support, "bustin' up my rig, threatenin' me . . ."

"I want a hundred credits," Retief said. "Now."

"Highway robbery!" Kippy yelled.

"Better pay up," somebody said.

"Hit him, mister," another in the crowd yelled.

A broad-shouldered man with greying hair pushed through the crowd and looked around. "You heard him, Kippy. Give."

The shill growled, tucked his knife away, reluctantly peeled a bill from a fat roll and handed it over.

The newcomer looked from Retief to Magnan.

"Pick another game, strangers," he said. "Kippy made a little mistake."

"This is small-time stuff," Retief said. "I'm interested in something big."

The broad-shouldered man lit a perfumed dope-stick, then sniffed at it.

"What would you call big?" he said softly.

"What's the biggest you've got?"

The man narrowed his eyes, smiling. "Maybe you'd like to try Slam."

"Tell me about it."

"Over here." The crowd opened up and made a path. Retief and Magnan followed across the room to a brightly-lit glass-walled box. There was an arm-sized opening at waist height, and inside was a hand grip. A four-foot clear plastic globe a quarter full of chips hung in the center. Apparatus was mounted at the top of the box.

"Slam pays good odds," the man said. "You can go as high as you like. Chips cost you a hundred credits. You start it up by dropping a chip in here." He indicated a slot.

"You take the hand grip. When you squeeze, it unlocks and starts to turn. Takes a pretty good grip to start the globe turning. You can see, it's full of chips. There's a hole at the top. As long as you hold the grip, the bowl turns. The harder you squeeze, the faster it turns. Eventually it'll turn over to where the hole is down, and chips fall out. If you let up and the bowl stops, you're all through.

"Just to make it interesting, there's contact plates spotted around the bowl; when one of 'em lines up with a live contact, you get a little jolt—guaranteed non-lethal. But if you let go, you lose. All you've got to do is hold on long enough, and you'll get the pay-off."

"How often does this random pattern put the hole down?"

"Anywhere from three minutes to fifteen, with the average grip. Oh, by the way, one more thing. The lead block up there . . ." The man motioned with his head toward a one-foot cube suspended by a thick cable. "It's rigged to drop every now and then: averages five minutes. A warning light flashes first. You can set the clock back on it by dropping another chip—or you can let go the grip. Or you can take a chance; sometimes the light's a bluff."

Retief looked at the massive block of metal.

"That would mess up a man's dealing hand, wouldn't it?"

"The last two jokers who were too cheap to feed the machine had to have 'em off; their arm, I mean. That lead's heavy stuff."

"I don't suppose your machine has a habit of getting stuck, like Kippy's?"

The broad-shouldered man frowned.

"You're a stranger," he said. "You don't know any better."

"It's a fair game, mister," someone called.

"Where do I buy the chips?"

The man smiled. "I'll fix you up. How many?"

"One."

"A big spender, eh?" The man snickered and handed over a large plastic chip.

Retief stepped to the machine and dropped the coin.

"If you want to change your mind," the man said, "you can back out now. All it'll cost you is the chip you dropped."

Retief, reaching through the hole, took the grip. It was leather-padded, hand-filling. He squeezed it. There was a click and bright lights sprang up. The globe began to twirl lazily. The four-inch hole at its top was plainly visible.

"If ever the hole gets in position, it will empty very quickly," Magnan said.

Suddenly, a brilliant white light flooded the glass cage. A sound went up from the spectators.

"Quick, drop a chip," someone yelled.

"You've only got ten seconds . . ."

"Let go!" Magnan pleaded.

Retief sat silent, holding the grip, frowning up at the weight. The globe twirled faster now. Then the bright white light winked off.

"A bluff!" Magnan gasped.

"That's risky, stranger," the grey-templed man said.

The globe was turning rapidly now, oscillating from side to side. The hole seemed to travel in a wavering loop, dipping lower, swinging up high, then down again.

"It has to move to the bottom soon," Magnan said. "Slow it down, so it doesn't shoot past."

"The slower it goes, the longer it takes to get to the bottom," someone said.

There was a crackle, and Retief stiffened. Magnan heard a sharp intake of breath. The globe slowed, and Retief shook his head, blinking.

The broad-shouldered man glanced at a meter.

"You took pretty near a full jolt, that time," he said.

The hole in the globe was tracing an oblique course now, swinging to the center, then below.

"A little longer," Magnan said.

"That's the best speed I ever seen on the Slam ball," someone said. "How much longer can he hold it?"

Magnan looked at Retief's knuckles. They showed white against the grip. The globe tilted farther, swung around, then down; two chips fell out, clattered down a chute and into a box.

"We're ahead," Magnan said. "Let's quit."

Retief shook his head. The globe rotated, dipped again; three chips fell.

"She's ready," someone called.

"It's bound to hit soon," another voice added excitedly. "Come on, mister!"

"Slow down," Magnan said. "So it won't move past too quickly."

"Speed it up, before that lead block gets you," someone called.

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