pray that the world never runs out of dragons. I say that in all sincerity, though I have played a part in the death of one great wyrm. For the dragon is the quintessential enemy, the greatest foe, the unconquerable epitome of devastation. The dragon, above all other creatures, even the demons and the devils, evokes images of dark grandeur, of the greatest beast curled asleep on the greatest treasure hoard. They are the ultimate test of the hero and the ultimate fright of the child. They are older than the elves and more akin to the earth than the dwarves. The great dragons are the preternatural beast, the basic element
of the beast, that darkest part of our imagination.
The wizards cannot tell you of their origin, though they believe that a great wizard, a god of wizards, must have played some role in the first spawning of the beast. The elves, with their long fables explaining the creation of every aspect of the world, have many ancient tales concerning the origin of the dragons, but they admit, privately, that they really have no idea of how the dragons came to be.
My own belief is more simple, and yet, more complicated by far. I believe that dragons appeared in the world immediately after the spawning of the first reasoning race. I do not credit any god of wizards with their creation, but rather, the most basic imagination, wrought of unseen fears, of those first reasoning mortals.
We make the dragons as we make the gods, because we need them, because, somewhere deep in our hearts, we recognize that a world without them is a world not worth living in.
There are so many people in the land who want an answer, a definitive answer, for everything in life, and even for everything after life. They study and they test, and because those few find the answers for some simple questions, they
assume that there are answers to be had for every question. What was the world like before there were people? Was there nothing but darkness before the sun and the stars? Was there anything at all? What were we, each of us, before we were born? And what, most importantly of all, shall we be after we die?
Out of compassion, I hope that those questioners never find that which they seek.
One self-proclaimed prophet came through Ten-Towns denying the possibility of an afterlife, claiming that those people who had died and were raised by priests, had, in fact, never died, and that their claims of experiences beyond the grave were an elaborate trick played on them by their own hearts, a ruse to ease the path to nothingness. For that is all there was, he said, an emptiness, a nothingness.
Never in my life have I ever heard one begging so desperately for someone to prove him wrong.
For what are we left with if there remains no mystery? What hope might we find if we know all of the answers?
What is it within us, then, that so desperately wants to deny magic and to unravel mystery? Fear, I presume, based on the many uncertainties of life and the greatest uncertainty of death. Put
those fears aside, I say, and live free of them, for if we just step back and watch the truth of the world, we will find that there is indeed magic all about us, unexplainable by numbers and formulas. What is the passion evoked by the stirring speech of the commander before the desperate battle, if not magic? What is the peace that an infant might know in its mother’s arms, if not magic? What is love, if not magic?
No, I would not want to live in a world without dragons, as I would not want to live in a world without magic, for that is a world without mystery, and that is a world without faith.
And that, I fear, for any reasoning, conscious being, would be the cruelest trick of all.
—Drizzt Do’Urden
e kept his cloak pulled tightly about him, though little light seeped in through the curtained windows, for this was his existence, secretive and alone. The way of the assassin.
While other people went about their lives basking in the pleasures of the sunlight and the welcomed visibility of their neighbors, Artemis Entreri kept to the shadows, the dilated orbs of his eyes focused on the narrow path he must take to accomplish his latest mission.
He truly was a professional, possibly the finest in the entire realms at his dark craft, and when he sniffed out the trail of his prey, the victim never escaped. So the assassin was unbothered by the empty house that he found in Bryn Shander, the principal city of the ten settlements in the wasteland of Icewind Dale. Entreri had suspected that the halfling had slipped out of Ten-Towns. But no matter; if this was indeed the same halfling that he had sought all the way from Calimport, a thousand miles and more to the south, he had made better progress than
he ever could have hoped. His mark had no more than a twotenday head start and the trail would be fresh indeed.
Entreri moved through the house silently and calmly, seeking hints of the halfling’s life here that would give him the edge in their inevitable confrontation. Clutter greeted him in every room—the halfling had left in a hurry, probably aware that the assassin was closing in. Entreri considered this a good sign, further heightening his suspicions that this halfling, Regis, was the same Regis who had served the Pasha Pook those years ago in the distant southern city.
The assassin smiled evilly at the thought that the halfling knew he was being stalked, adding to the challenge of the hunt as Entreri pitted his stalking prowess against his intended victim’s hiding ability. But the end result was predictable, Entreri knew, for a frightened person invariably made a fatal mistake.
The assassin found what he was looking for in a desk drawer in the master bedroom. Fleeing in haste, Regis had neglected to take precautions to conceal his true identity. Entreri held the small ring up before his gleaming eyes, studying the inscription that clearly identified Regis as a member of Pasha Pook’s thieves’ guild in Calimport. Entreri closed his fist about the signet, the evil smile widening across his face.
“I have found you, little thief,” he laughed into the emptiness of the room. “Your fate is sealed. There is nowhere for you to run!”
His expression changed abruptly to one of alertness as the sound of a key in the palatial house’s front door echoed up the hallway of the grand staircase. He dropped the ring into his bell pouch and slipped, as silent as death, to the shadows of the top posts of the stairway’s heavy banister.
The large double doors swung open, and a man and a young woman stepped in from the porch ahead of two dwarves. Entreri knew the man, Cassius, the spokesman of
Bryn Shander. This had been his home once, but he had relinquished it several months earlier to Regis, after the halfling’s heroic actions in the town’s battle against the evil wizard, Akar Kessell, and his goblin minions.
Entreri had seen the other human before, as well, though he hadn’t yet discovered her connection to Regis. Beautiful women were a rarity in this remote setting, and this young woman was indeed the exception. Shiny auburn locks danced gaily about her shoulders, the intense sparkle of her dark blue eyes enough to bind any man hopelessly within their depths.
Her name, the assassin had learned, was Catti-brie. She lived with the dwarves in their valley north of the city, particularly with the leader of the dwarven clan, Bruenor, who had adopted her as his own a dozen years before when a goblin raid had left her orphaned.
This could prove a valuable meeting, Entreri mused. He cocked an ear through the banister poles to hear the discussion below.
“He’s been gone but a tenday!” Catti-brie argued.
“A tenday with no word,” snapped Cassius, obviously upset. “With my beautiful house empty and unguarded. Why, the front door was unlocked when I came by a few days ago!”
“Ye gave the house to Regis,” Catti-brie reminded the man.
“Loaned!” Cassius roared, though in truth the house had indeed been a gift. The spokesman had quickly regretted turning over to Regis the key to this palace, the grandest house north of Mirabar. In retrospect, Cassius understood that he had been caught up in the fervor of that tremendous victory over the goblins, and he suspected that Regis had lifted his emotions even a step further by using the reputed hypnotic powers of the ruby pendant.
Like others who had been duped by the persuasive halfling, Cassius had come to a very different perspective on the
events that had transpired, a perspective that painted Regis unfavorably.
“No matter the name ye call it,” Catti-brie conceded, “ye should not be so hasty to decide that, Regis has forsaken the house.”
The spokesman’s face reddened in fury. “Everything out today!” he demanded. “You have my list. I want all of the halfling’s belongings out of my house! Any that remain when I return tomorrow shall become my own by the rights of possession! And I warn you, I shall be compensated dearly if any of my property is missing or damaged!” He turned on his heel and stormed out the doors.
“He’s got his hair up about this one,” chuckled Fender Mallot, one of the dwarves. “Never have I seen one whose friends swing from loyalty to hatred more than Regis!”
Catti-brie nodded in agreement of Fender’s observation. She knew that Regis played with magical charms, and she figured that his paradoxical relationships with those around him were an unfortunate side effect of his dabblings.
“Do ye suppose he’s off with Drizzt and Bruenor?” Fender asked. Up the stairs, Entreri shifted anxiously.
“Not to doubt,” Catti-brie answered. “All winter they’ve been asking him to join in the quest for Mithral Hall, an’ to be sure, Wulfgar’s joining added to the pressure.”
“Then the little one’s halfway to Luskan, or more,” reasoned Fender. “And Cassius is right in wantin’ his house back.”
“Then let us get to packing,” said Catti-brie. “Cassius has enough o’ his own without adding to the hoard from Regis’s goods.”
Entreri leaned back against the banister. The name of Mithral Hall was unknown to him, but he knew the way to Luskan well enough. He grinned again, wondering if he might catch them before they ever reached the port city.
First, though, he knew that there still might be some valuable information to be garnered here. Catti-brie and the dwarves set about the task of collecting the halfling’s belongings, and as they moved from room to room, the black shadow of Artemis Entreri, as silent as death, hovered about them. They never suspected his presence, never would have guessed that the gentle ripple in the drapes was anything more than a draft flowing in from the edges of the window, or that the shadow behind a chair was disproportionately long.
He managed to stay close enough to hear nearly all of their conversation, and Catti-brie and the dwarves spoke of little else than the four adventurers and their journey to Mithral Hall. But Entreri learned little for his efforts. He already knew of the halfling’s famed companions—everyone in Ten-Towns spoke of them often: of Drizzt Do’Urden, the renegade drow elf, who had forsaken his darkskinned people in the bowels of the Realms and roamed the borders of Ten-Towns as a solitary guardian against the intrusions of the wilderness of Icewind Dale; of Bruenor Battlehammer, the rowdy leader of the dwarven clan that lived in the valley near Kelvin’s Cairn; and most of all, of Wulfgar, the mighty barbarian, who was captured and raised to adulthood by Bruenor, returned with the savage tribes of the dale to defend Ten-Towns against the goblin army, then struck up a truce between all the peoples of Icewind Dale. A bargain that had salvaged, and promised to enrich, the lives of all involved.
“It seems that you have surrounded yourself with formidable allies, halfling,” Entreri mused, leaning against the back of a large chair, as Catti-brie and the dwarves moved into an adjoining room. “Little help they will offer. You are mine!”
Catti-brie and the dwarves worked for about an hour, filling two large sacks, primarily with clothes. Catti-brie was astounded with the stock of possessions Regis had collected since his reputed heroics against Kessell and the goblins—mostly gifts
from grateful citizens. Well aware of the halfling’s love of comfort, she could not understand what had possessed him to run off down the road after the others. But what truly amazed her was that Regis hadn’t hired porters to bring along at least a few of his belongings. And the more of his treasures that she discovered as she moved through the palace, the more this whole scenario of haste and impulse bothered her. It was too out of character for Regis. There had to be another factor, some missing element, that she hadn’t yet weighed.
“Well, we got more’n we can carry, and most o’ the stuff anyway!” declared Fender, hoisting a sack over his sturdy shoulder. “Leave the rest for Cassius to sort, I say!”
“I would no’ give Cassius the pleasure of claiming any of the things,” Catti-brie retorted. “There may yet be valued items to be found. Two of ye take the sacks back t’ our rooms at the inn. I’ll be finishing the work up here.”
“Ah, yer too good to Cassius,” Fender grumbled. “Bruenor had him marked right as a man taking too much pleasure in counting what he owns!”
“Be fair, Fender Mallot,” Catti-brie retorted, though her agreeing smile belied any harshness in her tone. “Cassius served the towns well in the war and has been a fine leader for the people of Bryn Shander. Ye’ve seen as well as meself that Regis has a talent for putting up a cat’s fur!”
Fender chuckled in agreement. “For all his ways of gettin’ what he wants, the little one has left a row or two of ruffled victims!” He patted the other dwarf on the shoulder and they headed for the main door.
“Don’t ye be late, girl,” Fender called back to Catti-brie. “We’re to the mines again. Tomorrow, no later!”
“Ye fret too much, Fender Mallot!” Catti-brie said, laughing.
Entreri considered the last exchange and again a smile
widened across his face. He knew well the wake of magical charms. The “ruffled victims” that Fender had spoken of described exactly the people that Pasha Pook had duped back in Calimport. People charmed by the ruby pendant.
The double doors closed with a bang. Catti-brie was alone in the big house—or so she thought.
She was still pondering Regis’s uncharacteristic disappearance. Her continued suspicions that something was wrong, that some piece of the puzzle was missing, began to foster within her the sense that something was wrong here in the house, as well.
Catti-brie suddenly became aware of every noise and shadow around her. The “click-click” of a pendulum clock. The rustle of papers on a desk in front of an open window. The swish of drapes. The scutterings of a mouse within the wooden walls.
Her eyes darted back to the drapes, still trembling slightly from their last movement. It could have been a draft through a crack in the window, but the alert woman suspected differently. Reflexively dropping to a crouch and reaching for the dagger on her hip, she started toward the open doorway a few feet to the side of the drapes.
Entreri had moved quickly. Suspecting that more could yet be learned from Catti-brie, and not willing to pass up the opportunity offered by the dwarves’ departure, he had slipped into the most favorable position for an attack and now waited patiently atop the narrow perch of the open door, balanced as easily as a cat on a window sill. He listened for her approach, his dagger turning over casually in his hand.
Catti-brie sensed the danger as soon as she reached the doorway and saw the black form dropping to her side. But as quick as her reactions were, her own dagger was not halfway from its sheath before the thin fingers of a cool hand had clamped over her mouth, stifling a cry, and the razored edge of a jeweled dagger had creased a light line on her throat.
She was stunned and appalled. Never had she seen a man move so quickly, and the deadly precision of Entreri’s strike unnerved her. A sudden tenseness in his muscles assured her that if she persisted in drawing her weapon, she would be dead long before she could use it. Releasing the hilt, she made no further move to resist.