The Sword of Shannara Trilogy (176 page)

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Authors: Terry Brooks

Tags: #Fantasy, #Science Fiction

BOOK: The Sword of Shannara Trilogy
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The word
boy
stung. “Stay away from me,” Jair warned, afraid now, and trying desperately to keep the fear from his voice.

“Stay away from you?” The Gnome laughed sharply. “And what will you do if I don’t, halfling? Throw me to the ground, perhaps? Take away my weapons? You are a brave one, aren’t you?”

Another laugh followed, low and guttural. For the first time, Jair realized that the Gnome was speaking to him in the language used by the Southlanders rather than the harsh Gnome tongue. Gnomes seldom used any tongue but their own; their race was an insular people who wanted nothing to do with the other lands. This Gnome had been well outside the Eastland to be so fluent.

“Now, boy,” the Gnome interrupted his thoughts. “Let’s be sensible, you and me. I seek the Druid. Tell me where he is, here or elsewhere, and I’ll be gone.”

Jair hesitated. “Druid? I don’t know any Druids. I don’t know what you’re  . . .”

The Gnome shook his head and sighed. “Games, is it? Worse luck for you, boy. Guess we’ll have to do this the hard way.”

He started toward Jair, hands reaching. Instinctively, Jair twisted away. Then he used the wishsong. There was a moment’s hesitation, a moment’s uncertainty—for he had never used the magic against another human—and then he used it. He gave a low, hissing sound, and a mass of snakes appeared, coiled tightly about the Gnome’s outstretched arms. The Gnome howled in dismay, whipping his arms about desperately in an effort to shake loose the snakes. Jair looked around, found a broken piece of tree limb the size of a bulky walking staff, seized it with both hands and brought it crashing down over the Gnome’s head. The Gnome grunted and dropped to the earth in a heap, unmoving.

Jair released the tree limb, his hands shaking. Had he killed him? Cautiously he knelt next to the fallen Gnome and felt for his wrist. There was a pulse. The Gnome was not dead, just unconscious. Jair straightened. What was he to do now? The Gnome had been looking for Allanon, knowing that he had come to Shady Vale and to the Ohmsfords, knowing  . . . knowing who knew what else! Too much, in any case, for Jair to remain in the Vale any longer, especially now that he had used the magic. He shook his head angrily. He shouldn’t have used the magic; he should have kept it a secret. But it was too late for regrets now. He didn’t think the Gnome was alone. There would be others, probably at the house. And that was where he had to go, because that was where the Elfstones were hidden.

He glanced about, his thoughts organizing swiftly. Several dozen feet away was a wood bin. Seizing the Gnome’s feet, he dragged him to the bin, threw back the lid, shoved his captive inside, dropped the lid down again, and put the metal bar through the catch. He grinned in spite of himself. That bin was well constructed. The Gnome wouldn’t get out of there for a while.

Then he hurried back into the inn. Despite the need for haste, he had to leave word with the innkeeper where he was going—otherwise the whole community would be combing the countryside looking for him. It was one thing for Brin and Rone to disappear; that had been easy enough to explain simply by saying they had gone for a visit to Leah and he had decided to stay in the Vale. It would be quite another matter entirely if he disappeared as well, since there was no one left to alibi for him. So feigning nonchalance and smiling disarmingly, he announced that he had changed his mind and was going over to the highlands after all early the next morning. Tonight he would stay at the house and pack. When the innkeeper thought to ask what had persuaded him to change his mind so abruptly, the Valeman quickly explained that he had received a message from Brin. Before there could be any further questions, he was out the door.

Swiftly, he melted into the woods, racing through the darkness toward his home. He was sweating profusely, hot with excitement and anticipation. He was not frightened—not yet, at least—probably because he hadn’t stopped long enough to let himself think about what he was doing. Besides, he kept telling himself, he had taken care of that Gnome, hadn’t he?

Tree branches slapped his face. He hurried on, not bothering to duck, eyes riveted on the darkness ahead. He knew this section of the forest well. Even in the growing darkness, he found his way with ease, moving on cat’s feet, carefully listening to the sounds about him.

Then, fifty yards from his home, he melted silently into a small stand of pine, working his way forward until he could see the darkened structure through the needled branches. Dropping to his hands and knees, he peered through the night, searching. There was no sound, no movement, no sign of life. Everything seemed as it should. He paused to brush back a lock of hair which had fallen down across his face. It should be simple. All he had to do was slip into the house, retrieve the Elfstones and slip out again. If there really wasn’t anyone watching, it should be easy  . . .

Then something moved in the oaks at the rear of the home—just a momentary shadow, then nothing. Jair took a deep breath and waited. The minutes slipped past. Insects buzzed about him hungrily, but he ignored them. Then he saw the movement a second time, clearly now. It was a man. No, not a man, he corrected quickly—a Gnome.

He sat back. Well, Gnome or not, he had to go down there. And if there was one, there were probably more than one, waiting, watching—but without knowing when or if he would return. Sweat ran down his back, and his throat was dry. Time was slipping away from him. He had to get out of the Vale. But he couldn’t leave the Elfstones.

There was nothing for it but to use the wishsong.

He took a moment to pitch his voice the way he wanted, feigning the buzzing of the mosquitoes that were all around him, still lingering on in the warmth of early autumn, not yet frozen away by winter’s touch. Then he glided from the pines down through the thinning forest. He had used this trick once or twice before, but never under conditions as demanding as these. He moved quietly, letting his voice make him a part of the forest night, knowing that if he did it all properly he would be invisible to the eyes that kept watch for him. The house drew steadily closer as he worked his way ahead. He caught sight again of the Gnome that kept watch in the trees behind the darkened building. Then suddenly he saw another, off to his right by the high bushes fronting the house—then another, across the roadway in the hemlock. None looked his way. He wanted to run, wanted to race as swiftly as the night wind to reach the dark of the home, but he kept his pace steady and his voice an even, faint buzz. Don’t let them see me, he prayed. Don’t let them look.

He crossed the lawn, slipping from tree to bush, eyes darting to find the Gnomes all about him. The rear door, he thought as he went—that would be the easiest door to enter, dark in the shadow of high, flowering bushes, their leaves still full  . . .

A sudden call from somewhere beyond the house brought him to an abrupt, frightened halt, frozen in midstride. The Gnome at the rear of the Ohmsford house stepped clear of the oaks, moonlight glinting on his long knife. Again the call came, then sudden laughter. The blade lowered. It was from neighbors down the road, joking and talking in the warm autumn night, their dinner done. Sweat soaked Jair’s tunic, and for the first time he was scared. A dozen yards away, the Gnome who had stepped from the oaks turned and disappeared back into them again. Jair’s voice trembled, then strengthened, keeping him hidden. Quickly he went on.

He paused at the door, letting the wishsong die momentarily, trying desperately to steady himself. Fumbling through his pockets, he at last produced the house key, fitted it to the lock, and turned it guardedly. The door opened without a sound. In an instant, he was through.

He paused again in the darkness beyond. Something was wrong. He could sense it more than describe it—it was a feeling that ran cold to the bone. Something was wrong. The house  . . . the house was not right; it was different  . . . He stayed silent, waiting for his senses to reveal what lay hidden from him. As he stood, he grew slowly aware that something else was in the house with him, something terrible, something so evil that just its presence permeated the air with fear. Whatever it was, it seemed to be everywhere at once, a hideous, black pall that hung across the Ohmsford home like a death shroud. A thing, his mind whispered, a thing  . . .

A Mord Wraith.

He quit breathing. A walker—here, in his home! Now he was really afraid, the certainty of his suspicion driving from him the last of his courage. It waited within the next room, Jair sensed, within the dark. It would know he was here and come for him—and he would not be able to stand against it!

He was certain for a moment that he would break and run, overwhelmed by the panic that coursed through him. But then he thought of his parents, who would return unwarned if he should fail, and of the Elfstones, the sole weapon that the black ones would fear—concealed not a dozen feet from where he stood.

He didn’t think anymore; he simply acted. A soundless shadow, he moved to the stone hearth that served the kitchen, his fingers tracing the rough outline of the stone where it curved back along the wall in a series of shelving nooks. At the end of the third shelf, the stone slipped away at his touch. His hand closed over a small leather pouch.

Something stirred in the other room.

Then the back door opened suddenly and a burly form pushed into view. Jair stood flattened against the hearth wall, lost in the shadows, braced to flee. But the form went past him without slowing, head bent as if to find its way. It went into the front room, and a low, guttural voice whispered to the creature that waited within.

In the next instant, Jair was moving—back through the still open door, back into the shadows of the flowering bushes. He paused just long enough to see that it was the Gnome who kept watch within the oaks who had come into the house, then raced for the cover of the trees. Faster, faster! he screamed soundlessly.

And without a backward glance, Jair Ohmsford fled into the night.

IV

 

I
t proved to be a harrowing flight.

Once before, Ohmsfords had fled the Vale under cover of night, pursued by black things that would harry them the length and breadth of the Four Lands. It had been more than seventy years now since Shea and Flick Ohmsford had slipped from their home at the Shady Vale inn, barely escaping the monstrous winged Skull Bearer sent by the Warlock Lord to destroy them. Jair knew their story; barely older than he, they had fled all the way eastward to Culhaven and the Dwarves. But Jair Ohmsford was no less able than they. He, too, had been raised in the Vale, and he knew something about surviving in unfamiliar country.

As he fled through the forests of the Vale, carrying with him little more than the clothes on his back, the hunting knife in his belt that all Valemen wore, and the leather pouch with the Elfstones tucked within his tunic, he did so with confidence in his ability to make his way safely to his destination. There was no panic in his flight; there was merely a keen sense of expectation. For just a moment, when he had stood within the kitchen of his home, hidden within the shadows of the great hearth, listening to the silence, knowing that only a room away there waited one of the Wraiths, and feeling the evil of the thing permeating even the air he breathed, there had been real fear. But that was behind him, lost in the darkness that slipped steadily back into the past as he raced ahead, and now he was thinking with clarity and determination.

The destination he had chosen in fleeing the Vale was Leah. It was a three-day journey, but one he had made before and so could make without danger of becoming lost. Moreover, help that could not be found in the Vale could be found in Leah. Shady Vale was a small hamlet, its people ill- equipped to stand against the black walkers or their Gnome allies. But Leah was a city; the highlands were governed by monarchial rule and protected by a standing army. Rone Leah’s father was king and a good friend to the Ohmsford family. Jair would tell him what had befallen, persuade him to send patrols south in search of his parents so that they could be warned of the danger that waited in the Vale, and then all of them would take refuge in the city until Allanon returned with Brin and Rone. It was an excellent plan to Jair’s way of thinking, and he could find no reason that it wouldn’t be successful.

Still, the Valeman was not about to leave anything to chance. That was the reason that he had brought the Elfstones, taking them from their hiding place where they might have been found, though taking them meant revealing to his father that he had known all along where they were hidden.

As he ran, working his way steadily through the Vale forests toward the rim of the valley, he tried to recall everything that the old tracker had told him in their talks about disguising one’s trail from pursuers. Jair and the old man had played at it like a game, each contriving new and different twists to the imaginary pursuits that made up their game, each delighting the other with a kind of grim inventiveness. For the tracker, experience was the touchstone of his skill. For Jair, it was an uninhibited imagination. Now the play adventure had turned real, however, and imagination alone was not going to be enough. A bit of the old man’s experience was needed, and Jair called to mind everything he could manage to remember.

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