“Grandfather prefers that I have nothing to do with the Grimpond,” Kimber Boh was explaining to Rone. “He does not approve of the way the avatar lies. Still, its conversation is amusing sometimes, and it becomes an interesting game for me when I choose to play it.” She assumed a stern look. “Of course, it is a different kind of game entirely when you try to commit the avatar to telling you the truth of what it knows when it is really important to you. I never ask it of the future or listen to what it has to say if it offers to tell me. It is a cruel thing, sometimes.”
Rone looked down momentarily, then up again at the girl. “Do you think it could be made to tell me what has happened to my sword?”
Kimber’s eyebrows lifted. “Not made. Persuaded, perhaps. Tricked, maybe.” She looked at Brin. “But I was not just thinking of finding the sword. I was thinking as well of finding a way into the Ravenshorn and into the Maelmord. If there were a way by which the walkers could not see you coming, the Grimpond would know it.”
There was a long, anxious silence. Brin Ohmsford’s mind raced. A way into the Maelmord that would hide them from the Mord Wraiths—it was the key that she needed in order to complete the quest for the Ildatch. She would have preferred that the Sword of Leah, with its magic and its power, remain lost. But what matter that it was found again if it need not be used? She glanced at Rone and saw the determination in his eyes. The matter was already decided for him.
“We must try it, Brin,” he said softly.
Cogline’s wrinkled face split wide in a leering grin. “Go on, Southlander—try it!” His soft laughter echoed through the night stillness.
Brin hesitated. At her feet, stretched between the benches, his gray-black body curled close to his mistress, Whisper raised his massive head and blinked curiously. The Valegirl stared deep into the cat’s saucer blue eyes. How desperate she had become that she must turn to the aid of a woods girl, a half-crazed old man, and a cat that disappeared.
But Allanon was gone . . .
“Will you speak to the Grimpond for us?” she asked Kimber.
The girl smiled brightly. “Oh, I was thinking, Brin, that it might be better if it were you who spoke to the Grimpond.”
And it was then that Cogline really began to cackle.
C
ogline was still cackling on the morning following when the strange little company set forth on their journey to find the Grimpond. Muttering gleefully to himself, he skittered about through the leaf-strewn forest with careless disinterest for what he was about, lost in the shadowed, half-crazed world of his own mind. Yet the sharp old eyes strayed often to Brin’s worried face, and there was cunning and shrewdness in their gaze. And there was always a sly, secretive mirth that whispered in his voice.
“Try it, Southland girl—you must try it, indeed! Ha-ha! Speak with the Grimpond and ask it what you will! Secrets of all that is and all that will be! For a thousand thousand years the Grimpond has seen all of what human life has done with itself, watched with eyes that no other can have! Ask, Southland girl—touch the spirit thing and learn!”
Then the cackle came and he danced away again. Time and again, Kimber Boh chastised him for his behavior with a quick word here, a hard look of disapproval there. The girl found the old man’s behavior silly and embarrassing. But this had no effect on the old man and he kept on teasing and taunting.
It was an iron gray, misted autumn day. The sky was packed with banks of clouds from the dark stretch of the Wolfsktaag west to the fading tips of the forest trees east. A cool breeze wafted down from out of the north, carrying in its wake dust and crumbling leaves that swirled and stung the face and eyes. The color of the woodlands was faded and worn in the morning light, and the first hint of winter’s coming seemed to reflect in their gray cast
The tiny company traveled north out of Hearthstone with Kimber Boh in the lead, somber and determined; Brin and Rone Leah following close behind; old Cogline dance about them as they walked; and Whisper ranged far afield through the dark tangle of the trees. They passed beneath the shadow of the towering rock that gave to the valley its name and on from the broad, scrub-free clearings of the sheltered hollow into the wilderness beyond. Deadwood and brush choked the forestland into which they journeyed, a thick and twisted mass of woods. As midday approached, the pace slowed to a crawl. Cogline no longer flitted about like a wild bird, for the wilderness hemmed them all close. They worked their way carefully ahead in a line. Only Whisper continued to roam free, passing like a shadow through the dark mass of the woods, soundless and sleek.
The terrain had grown even more rugged by noontime, and in the distance the dark edge of a series of ridgelines lifted above the trees. Boulders and craggy drops cut apart the land through which they passed, and much of their progress now required that they climb. The wind was blocked away as the ridgelines drew nearer, and the forest smelled of rot and must.
Then, at last, they climbed free of a long, deep ravine and stood upon the crest of a narrow valley, angling downward through a pair of towering ridgelines that ran north until they were lost in a wall of mist.
“There.” Kimber pointed into the valley. A thick stand of pine surrounded a lake, its waters only partially visible within a blanket of mist that swirled and shifted with the currents of the wind.
“The Grimpond!” Cogline cackled, his fingers stroking Brin’s arm lightly, then slipping away.
They passed through the maze of pine trees that choked the valley’s broken slopes, winding their way steadily downward to where the mist stirred sluggishly above the little lake. No wind seemed to reach them here; the air had gone still, and the woodland was quiet. Whisper had disappeared entirely. Broken rock and pine needles lay scattered over the ground on which they walked, and their leather boots scraped and crunched with their passing. Though it was midday still, the clouds and mist screened away the light so completely that it appeared as if nightfall had set in. As she followed after the slight figure of Kimber Boh, Brin found herself listening to the silence of the forest, searching through the shadows for some sign of life. As she listened and searched, an uneasiness grew within her. There was indeed something here—something foul, something hidden. She could sense it waiting.
Deep within the pines, the mist began to descend about them. Still they went on. When it seemed they must surely disappear into it completely, they stepped suddenly from the trees into a small clearing where aged stone benches ringed an open fire pit, its charred logs and ash black with the dampness.
On the far side of the clearing, a rutted trail led away again into the mist.
Kimber turned to Brin. “You must go alone from here. Follow the trail until you reach the edge of the lake. The Grimpond will come to you there.”
“And whisper secrets in your ear!” Cogline chortled, crouching next to her.
“Grandfather,” the girl admonished.
“Truth and lies, but which is which?” Cogline cackled defiantly and skipped away to the edge of the pines.
“Do not be frightened by grandfather,” Kimber advised, her pixie face a mask of concern as she saw Brin’s troubled eyes. “No harm can come to you from the Grimpond. It is only a shade.”
“Maybe one of us should go with you,” Rone suggested uneasily, but Kimber Boh immediately shook her head.
“The Grimpond will only speak with one person, never more. It will not even appear if there is more than one.” The girl smiled encouragingly. “Brin must go alone.”
Brin nodded. “I guess that settles it.”
“Remember my warning,” Kimber cautioned. “Be wary of what you are told. Much of it will be false or twisted.”
“But how am I to know what is false and what is true?” Brin asked her.
Kimber shook her head once more. “You will have to decide that for yourself. The Grimpond will play games with you. It will appear to you and speak as it chooses. It will tease you. That is the way of the creature. It will play games. But perhaps you can play the games better than it can.” She touched Brin’s arm. “This is why I think you should speak to the Grimpond rather than I. You have the magic. Use it if you can. Perhaps you can find a way to make the wishsong help you.”
Cogline’s laughter rang from the edge of the little clearing. Brin ignored it, pulled her forest cloak tightly about her, and nodded. “Perhaps. I will try.”
Kimber smiled, her freckled face wrinkling. Then she hugged the Valegirl impulsively. “Good luck, Brin.”
Surprised, Brin hugged her back, one hand coming up to stroke the long dark hair.
Rone came forward awkwardly, them bent to kiss Brin. “Watch yourself.”
She smiled her promise to do so; then, gathering her cloak about her once more, she turned and walked into the trees.
Shadows and mist closed about her almost at once, so utterly that she was lost a dozen yards into the stretch of pine. It happened so quickly that she was still moving forward when she realized that she could no longer see anything about her. She hesitated then, peering rather hopelessly into the darkness, waiting for her sight to adjust. The air had gone cold again, and the mist from the lake penetrated her clothing with a chill, wet touch. A few moments passed, long and anxious, and then she discovered that she could discern vaguely the slender shapes of the pines closest at hand, fading and reappearing phantomlike through the swirling mist. It was not likely to get any better than it was, she decided. Shrugging off her discomfort and uncertainty, she walked cautiously ahead, groping with her outstretched hands, sensing rather than seeing the passage of the trail through the trees as it wound steadily downward toward the lake.
The minutes slipped by, and she could hear the gentle lapping of water on a shoreline in the silence of the mist and the forest. She slowed and peered guardedly into the mist, searching for the thing she knew waited for her. But there was nothing to be seen except the gray haze. Carefully, she went forward.
Then suddenly the trees and the mist thinned and parted before her, and she found herself standing on a narrow, rock-strewn shoreline looking out across the gray, clouded waters of the lake. Emptiness stretched away into the haze, and clouds of mist walled her about, closing her in . . .
A chill slipped through her, hollowing out her body and leaving it a frozen shell. She glanced quickly about, frightened. What was there? Then anger welled up within, sharp, bitter, and hard as iron as it rose in retaliation. A fire burned away the cold, flaring through her with ferocious purpose, thrusting back the fear that threatened to overwhelm her. Standing on the shoreline of that little lake, alone within the concealing mist, she felt a strange power surge through her, strong enough, it seemed in that instant, to destroy anything that came against her.
There was a sudden stirring from within the mist. Instantly, the strange sense of power was gone, fled like a thief, back into her soul. She did not understand what had happened to her in those few brief moments, and now there was no time to think on it; there was movement within the mist. A shadow drew together and took shape, dark drawn from the grayness. Risen and formed above the lake’s waters, it began to advance.
The Valegirl watched it come, a shrouded, spectral thing that glided in silence on the currents of the air, slipping from the mist toward the shoreline and the girl who waited. It was cloaked and hooded, as insubstantial as the mist out of which it had been born, human-shaped but featureless.
The shade slowed and stopped a dozen feet before her, suspended above the waters of the lake. Robed arms folded loosely before it, and mist swirled outward from its gray form. Slowly its cowled head lifted to the girl on the shore, and twin pinpoints of red fire glimmered from within.
“Look upon me, Valegirl,” the shade whispered in a voice that sounded like steam set loose. “Look upon the Grimpond!”
Higher the cowled head lifted and the shadows that masked the being’s face fell away. Brin stared in stunned disbelief.
The face that the Grimpond showed to her was her own.
Jair stirred awake in the dank and empty darkness of the Dun Fee Aran cell in which he lay imprisoned. A thin shaft of gray light slipped like a knife through the tiny airhole of the stone-walled cubicle. It was day again, he thought to himself, trying desperately to trace the time that had passed since he had first been brought there. It seemed like weeks, but he realized this was only the second day since his imprisonment. He had neither seem nor spoken with another living thing save the Mwellret and the silent Gnome jailer.
Gingerly, he straightened and then sat upright within the stale gathering of straw. Chains bound his wrists and ankles, fixed in iron rings to the stone walls. He had been hobbled by these shackles since the second day of his imprisonment. The jailer had placed them on him at Stythys’ command. As he shifted his weight, they clanked and rattled sharply in the deep silence, echoing down the corridors that lay without the cell’s ironbound door. Weary despite the long sleep, he listened as the echoes died away, straining for some other sound to come back to him. None did. There was no one out there to hear him, no one to come to his aid.
Tears welled up in his eyes then, flowing down his cheeks, and wetting the soiled front of his tunic. What was he thinking? That someone would come to him to help him escape from this black hold? He shook his head against the pain of his own certainty that there was no help left for him. All of the company from Culhaven were gone—lost, dead, or scattered. Even Slanter. He wiped the tears away roughly, fighting back against his despair. It did not matter that no one would come, he swore silently. He would never give the Mwellret what it wanted. And he would somehow find a way to escape.
Once again, as he had done each time he had come awake after sleeping, he worked at the pins and fastenings of the chains that bound him, trying to weaken them enough to break free. For long moments, he twisted and turned the iron, peering hopefully at their joinings through the dark. But in the end he gave it up as he always gave it up, for it was useless to pit flesh and blood against smith-forged iron. Only the jailer’s key could set him free again.
Free. He spoke the word within the silence of his mind. He must find a way to get free. He must.
He thought then of Brin; thinking of her, he found himself wondering at what he had seen when last he had looked within the mirror of the vision crystal. How strange and sad that brief glimpse had been—his sister sitting alone before a campfire, her face twisted in strain and despair as she stared out across the forestland. What had happened to Brin to cause her such unhappiness?
Self-consciously, his hand strayed to the small bulk of the crystal where it lay hidden beneath his tunic. Stythys had not found it yet, nor the bag of Silver Dust, and Jair had been careful to keep both hidden within his clothing whenever the Mwellret was about. The creature came to him all too frequently, slipping soundlessly from the dark when the Valeman least expected it, stealing from the shadows like some loathsome wraith to wheedle and cajole, to promise, and to threaten: Give to me what I ask and you will be set free . . . Tell me what I want to know!
Jair’s face hardened and set. Help that monster? Not in this world, he wouldn’t!
Swiftly, he lifted the silver chain and its stone from within his tunic and held it lovingly within the cupped palms of his hands. It was the sole tie he had with the world beyond this cell, his only means of discovering what Brin was about. He stared at the crystal, and his mind was decided. He would use it one time more. He would have to be careful, he knew. But just a moment was all that was required. He would call up the image and then banish it quickly. The monster would never be the wiser.