Tron Legacy - It's Your Call - Initiate Sequence

Read Tron Legacy - It's Your Call - Initiate Sequence Online

Authors: Carla Jablonski

Tags: #Fiction - Young Adult

BOOK: Tron Legacy - It's Your Call - Initiate Sequence
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Copyright © 2010 Disney Enterprises, Inc.

All rights reserved.

Published by Disney Press, an imprint of Disney Book Group. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage and retrieval system, without written permission from the publisher. For information address Disney Press, 114 Fifth Avenue, New York, New York 10011-5690.

Library of Congress Catalog Card Number on file.

ISBN 978-1-4231-4978-1

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www.disneybooks.com

In your hands you hold an object of great power. It has the ability to alter the course of history. The choices YOU make with this item will impact moments in time, fateful events, and could even mean the difference between life and death for those closest to you.

As Sam, will you grab hold of your father's legacy and become a hero to many in a digital world beyond imagining? OR will you turn your back on his dreams and end up living an ordinary life in the real world? These and countless other choices are yours to make. Will you initiate a new game?

IT'S YOUR CALL.

Y
ou are Sam Flynn, son of the brilliant computer genius Kevin Flynn. He became a billionaire by inventing new technology, awesome software programs, and video games galore. In fact, he created one of the most popular games of all time: Tron. Then, when you were seven years old, he disappeared.

At first there was a lot of speculation: was he in seclusion working on his next great digital breakthrough? Was there foul play? Or was it something much less interesting, but far more upsetting—he simply abandoned you?

That was twenty years ago.

You had stopped thinking about all this a long time before. You never cared about Encom, the multibillion-dollar company you inherited. You just let the CEOs handle it. You don't bother showing up at board meetings or putting in any time at company headquarters.

Except once a year.

Once a year you make a very unconventional appearance. You perform a crazy, risky, stomach-dropping stunt. And you just pulled off another doozy.

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Y
ou grin as you hurtle along the dark streets on your motorcycle, heading for home. This year's prank totally rocked. The expressions on everyone's faces as you leaped off the top of the Encom skyscraper? Priceless! Adrenaline still pumps through your veins as you remember the swan dive…the whoosh of the air…the sudden snap of the parachute as it opened.

You're seriously stoked. Even that little brush with the cops when you landed was completely worth it.

You cruise through a junkyard near the docks. A series of large shipping containers sits on a barge accessible from the wharf. That's where you're heading.

You park your bike. “Home sweet home,” you announce as you enter through a garage door and step into your shipping-container apartment.

Marv, your dog and closest friend, barks a greeting. You absentmindedly kick the crumpled ghee-and-yellow belt out of your way as you cruise by the mats you have set out for your martial-arts training sessions.

Flopping down on the sofa, you stretch out. You glance at your father's classic motorcycle up on blocks in a corner. “Really need to finish that rebuild job,” you mutter.

Marv suddenly starts barking. You look up to discover a man standing in the doorway.

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T
he man is Alan Bradley. You've known him your whole life. Before your dad pulled his famous vanishing act, Alan was his business partner.

“What are you doing in my apartment?” you ask.

“You don't answer your phone,” Alan replies simply. “How have you been?”

You roll your eyes. “You know, when I was twelve I might've appreciated the whole surrogate-father thing. But come on, Alan. I got it all under control now.”

He eyes your messy apartment and your stunt-disheveled appearance. “Clearly,” he says drily.

Alan walks to the large window at the front of your apartment and gazes across the river at the illuminated Encom building. “Nice view,” he comments. “Heard you just did a triple axle off her.”

When you don't respond, he continues. “Also heard you sent the last batch of dividend checks to some interesting causes.”

You scratch Marv's ears. “The dog park? That was Marv's idea.” You sigh and look at Alan. “Are we going to do this again? Really? Do I look like I'm ready to run a Fortune 500 company?”

“No,” Alan says. “And the board is pretty happy with you staying out of things. But I must say, you sure have an interesting way of being disinterested.”

Enough small talk. “Why are you here, Alan?” you repeat.

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A
lan's expression becomes more serious. “I promised you if I ever got any information about your dad, I'd tell you first.” You stare at him, stunned, as he pulls out an old-fashioned pager.

“I got a page last night,” he explains. “From the arcade. A number that's been disconnected for twenty years.”

This is too weird. Suddenly you feel all fidgety.

“Two nights before he disappeared, he came to my house,” Alan continues. “He was talking about genetic algorithms, quantum teleportation. He said he was about to change everything.” He gazes at you, his face full of compassion. “He wouldn't have left all that. He wouldn't have left you.”

His words rattle you, but you quickly recover. “You and I both know he's either dead or chilling in Costa Rica. Probably both.” You shake your head. “I'm sorry, man. Let's do this again in a couple of years, okay?”

Alan pulls an old set of keys out of his pocket. “These are the keys to the arcade. I haven't gone over yet. I thought you should be the one.”

“You're acting like I'm going to find him sitting there working,” you say.

Alan grins. “Wouldn't that be something.” He tosses the keys at you. You catch them out of reflex.

After he leaves, you stand gazing down at the keys, uncertain.

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