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Authors: Jude Fisher

Wild Magic

BOOK: Wild Magic
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Jude Fisher is a pseudonym for Jane Johnson, publishing director of HarperCollins’ SF imprint, Voyager. She holds two literature degrees, specialising in Anglo Saxon and Old Icelandic texts, and is also a qualified lecturer. For the last seventeen years, Jane has been the publisher of the works of J.R.R. Tolkien. She is the author of the official Visual Companions to Peter Jackson’s movie trilogy of
The Lord of the Rings
, and with M. John Harrison has had four novels published under the pseudonym of Gabriel King.

Praise for SORCERY RISING, Book One of Fool’s Gold:

‘This tale of magic, mystery, intrigue and feud works well, and the characters are so convincing (including a strong and appealing female lead) that I can’t wait to read the next instalment.’
The Times

‘My, but
Sorcery Rising
has a plethora of characters. There’s Katla, the rock-climbing swordmaker; Saro, the unwanted younger son; the lusty, vengeful Tycho; and dozens of others. The amazing thing is that author Fisher manages to make each of them integral to the plot. Fisher ultimately pulls it all together to form a compelling and intriguing whole that will have readers eagerly awaiting the next volume.’
Starlog

‘A marvellous tapestry, deftly woven, with a masterfully colourful complexity.
Sorcery Rising
left me breathless and shouting for more’
Janny Wurts

‘I enjoyed Jude Fisher’s debut very much . . . a well-written work, leading the reader deftly on to fascinating scenes and unusual characters’ Anne McCaffrey

‘An impressive debut’ Roz Kaveney, AMAZON.CO.UK

Also by Jude Fisher

Sorcery Rising

Book One of Fool’s Gold

First published in Great Britain by Earthlight, 2003

This edition first published by Pocket, 2004

An imprint of Simon & Schuster UK Ltd

A Viacom Company

Copyright © Jude Fisher, 2003

This book is copyright under the Berne Convention

No reproduction without permission

® and © 1998 Simon & Schuster Inc. All rights reserved

Earthlight & Design is a registered trademark of Simon & Schuster Inc

The right of Jude Fisher to be identified as author of this work has been asserted in accordance with sections 77 and 78 of the Copyright, Designs and Patents Act, 1988.

Simon & Schuster UK Ltd

Africa House

64–78 Kingsway

London WC2B 6AH

www.simonsays.co.uk

Simon & Schuster Australia

Sydney

A CIP catalogue record for this book is available from the British Library

Paperback ISBN: 978-0-74344-041-7

eBook ISBN: 978-1-47114-144-7

This book is a work of fiction. Names, characters, places and incidents are either a product of the author’s imagination or are used fictitiously. Any resemblance to actual people living or dead, events or locales is entirely coincidental.

Typeset by Palimpsest Book Production Limited,

Polmont, Stirlingshire

Printed and bound in Great Britain by

Cox & Wyman Ltd, Reading, Berkshire

Thanks are due to Emma and Fiona for their constant encouragement, to Darren, Jess and Neal for their unwavering support; to the wilds of New Zealand and the Mojave Desert and to the limestone cliffs of southern Spain for inspiration and escape. To Ian and the cats and Freddie the Parrot who made it so hard to concentrate; to Ariel, for the website; and to all those enthusiastic and impatient people who read
Sorcery Rising
and sent emails and letters urging me to get on with the sequel: here it is!

Contents

What Has Gone Before . . .

Prologue

One: Intrigues

Two: Tanto

Three: Halbo

Four: Curse

Five: The King’s Shipmaker

Six: Exiles

Seven: Illusions

Eight: Messages

Nine: Quietus

Ten: The Three

Eleven: From the Depths

Twelve: The Master

Thirteen: Ghosts

Fourteen: The Eternal City

Fifteen: Bindings

Sixteen: Survivors

Seventeen: Seers

Eighteen: Covenants

Nineteen: The Long Serpent

Twenty: Flight

Twenty-one: Signs and Portents

Twenty-two: Beasts

Twenty-three: Sailings

Twenty-four: Ghosts

Twenty-five: Among the Nomads

Twenty-six: Wreckage

Twenty-seven: Katla

Twenty-eight: Seafarers

Twenty-nine: Raiders

Thirty: Pursuit

Thirty-one: Sanctuary

Epilogue

What Has Gone Before . . .

From the ashy wastes of the Moonfell Plain, where the trading event known as the Allfair is held every year, there rises a great rock. The Istrians know it as Falla’s Rock and claim it as sacred ground, while the northerners call it Sur’s Castle in honour of their god. Katla Aransen, daughter of the Rockfall clan, has come to the Allfair for the first time. At home in the barren Westman Isles of Eyra she spends her time climbing the granite cliffs, running across the moors, forging weaponry in the steading’s smithy – her long red hair wild and tangled, her clothes torn and stained. Pigheaded and rebellious, she would probably have climbed it even if forbidden; but no one told her not to; and in the dawn light it looks magical and inviting. So she scales the sacred Rock and is spotted by two old Istrian men, whom she easily escapes, but the Allfair Guards may be a harder prospect. Sacrilege is a capital offence: in order to obscure her identity at the Fair, and thus save her life, her father hacks off her hair.

The peoples of the north and south of the world of Elda have long been in conflict. In ancient days, the southerners drove their enemies steadily north out of the abundant farmlands of Istria until there was nowhere left for them but the rocky Eyran islands battered by the icy Northern Ocean. Since then, their customs and practices have become sharply delineated; the Istrians worshipping the cruel fire-goddess, Falla, and keeping their women shrouded; the northerners giving obeisance to the god Sur. The divergences between the two cultures have caused ever-increasing friction, resulting in raids and incursions, battles and full-blown wars: even in peace-time hostilities are close to the surface. Little does she know it, but by setting foot on the Rock, Katla is about to become the spark for a mighty conflagration – in a young man’s heart, and in a wider context, which may claim the lives of thousands.

Meanwhile, from Sanctuary, an icy fastness at the top of the world, there has come to the Fair a strange, tall, pale man called Virelai, a mage’s apprentice who has stolen away from his master two of the three most powerful beings in Elda: the Rose of the World, a woman of perfect beauty whose merest glance fires men with desperate lust, and a cat called Bëte. By use of a powerful spell, Virelai has left the Master wrapped in sorcerous sleep; but if the mage awakes, his vengeance will surely be terrible. Already constrained by a geas which prevents him from dealing death to the mage in any direct manner, Virelai devises a cunning plot: at the Allfair he distributes a number of forged maps, each imbued with a little magic, to tempt adventurers to Sanctuary, where they are promised treasures beyond imagination. All they have to do in return is to promise to take the life of one old, sleeping man. Among the many so duped is Katla’s father, Aran Aranson, head of the Rockfall clan, a man in sore need of some excitement in his life. Now all he needs is to raise sufficient funds to have a hardy ice-breaker built which can brave the mighty arctic seas around Sanctuary.

Elda was once a world filled with magic and wonders, a world in the guardianship of three benign deities: the Woman, the Man and the Beast. There remain legends of that lost age, and of the people of the Far West, with their vast jewelled ships and golden artefacts. For centuries now Elda has been a world bereft of magic; but with the arrival of the bizarre trio of Virelai, the Rosa Eldi and the cat, sorcery seems to have returned. It begins in small ways, as the charms and potions of the wandering folk known as the Footloose suddenly begin to take greater effect than they were ever designed to do, as Erno Hamson is about to find out. He buys a love-charm from the ancient nomad healer, Fezack Starsinger, and wears it under his tunic. The object of his desire? Katla Aransen, who has never shown any interest in him before. Love charms and potions may seem harmless enough; but sorcery is destined to erupt in a far more unsettling manner.

The Vingo clan, a once-illustrious southern family now fallen on harder times, are at the Fair to trade horses, and their elder son – the arrogant, vicious Tanto – in marriage to the daughter of an equally arrogant and vicious nobleman: Tycho Issian, Lord of Cantara, a man well known for his religious fervour and fierce oratory. Their younger son Saro, already entranced on the very first day of the Fair by the vision of a bare-legged girl with long red hair shining in the dawn sun atop the forbidden Rock, is already finding his first visit to the Moonfell Plain an extraordinary experience; the more so as he makes his way through the wonders of the nomads’ quarter. But while he is buying a gift from the moodstone-seller for his absent mother, a fight breaks out nearby between some Istrian and Eyran youths. Violence escalates and before long the moodstone-seller, old Hiron Sea-Haar, lies dying in Saro’s arms, stabbed by Tanto. As the old man passes into the beyond he bestows upon Saro a gift: a moodstone with strange and perilous powers, and the ability to know another’s mind by the merest touch. Such empathy is soon to prove more of a burden than a blessing. By way of recompense for the murder, Tanto agrees, falsely and under duress, to donate half the winnings he takes from the Games to the old man’s family, but when his marriage settlement to Lord Tycho Issian’s daughter Selen falls short of the agreed sum, he reneges on the deal and it is left to Saro to take the money without his family’s leave and pay it over to Hiron’s family.

Lord Tycho Issian, meanwhile, has struck his own deal. Afflicted by the need to ‘worship the Goddess’ with a willing woman, he seeks for a whore, but glimpses instead the Rose of the World, and is lost utterly. Stricken with lust, he agrees to pay Virelai a fortune if he can take the Rosa Eldi as his own: if he can extend his debt to the Ruling Council of Istria and swiftly settle the marriage arrangement with the Vingos, he will have just enough to pay the sorcerer. But all goes awry.

The Vingos do not have the sum agreed on the night of the Gathering – the event at which Ravn Asharson, King of the Northern Isles, will choose himself a wife. In the midst of the festivities, Tanto decides he will take his bride whether the marriage settlement is made or not and makes his way to her pavilion, where he kills her maid and takes Selen by force. Selen Issian fights back, stabbing Tanto in the groin. Covered with blood, she runs naked into the night.

Meanwhile, Aran Aranson, consumed by the dream of Sanctuary’s gold, ‘sells’ his daughter to the shipwright who will build his ice-breaker. Trussed up in a red dress at the Gathering, Katla Aransen is due to be betrothed to the fat old shipmaker; until she persuades Erno Hamson to help her escape. Erno does not need much persuading: he has loved Katla since he was a child; but when he kisses her, the love charm he wears smoulders to the ground, and with it go his dreams. Katla is furious, but she still needs his help. The plan is to steal a boat and row away down the coast; but as they run across the plain, they encounter Selen Issian, and then a troop of guards. Katla insists that Erno rescues the terrified young Istrian woman, while she doubles back to confuse the soldiers; but this plan too, will go awry.

BOOK: Wild Magic
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