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Authors: Simon R. Green

Tags: #Fantasy, #Fiction, #Contemporary

Hex and the City (9 page)

BOOK: Hex and the City
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"Magic guns? I have known the torments of Hell, boy. But still, you really shouldn't have done that. It wasn't respectful. Pretty Poison?"

"Of course, darling Sidney."

And Pretty Poison surged forward, moving almost too quickly for human eyes to follow. She raged among the Reasonable Men, tearing them, literally, limb from limb with awful, impossible strength, laughing breathily all the while. Some tried to run, but she was quicker. While they were distracted, I put my back up against a towering bookshelf, slammed my weight against it, and overturned the whole damn thing onto two of the Reasonable Men. The great weight crushed them mercilessly to the floor, and they didn't move again. And almost as quickly as that, it was over. It was quiet again in the Library, the loudest sound the slow dripping of blood from various surfaces. The Reasonable Men were all dead. It wasn't what I wanted; but this was the kind of thing that happened when you allied yourself with people like Sinner and Pretty Poison. She was looking around at all the terrible things she'd done and smiling brightly. I looked around for Madman and found that even he'd got involved, in the end. Somewhere along the way he'd decided he was in a Samurai film. He was wearing a kimono and standing over a dead Reasonable Man with a bloody katana in his hands. He'd chopped the poor bastard into bits. He looked down at the scattered bloody pieces before him and scowled balefully.

"Well? Have you had enough? Answer me!"

It would have been funny, if the man hadn't been so very dead.

Pretty Poison came tripping daintily between the corpses to embrace her Sinner and make sure he was okay. 

He looked sadly at her, and at all the things she'd done, but said nothing. Pretty Poison snuggled up against him, not even breathing hard. She noticed there was blood on her hands, and sucked the blood off her fingers one by one, savouring it. She saw the disappointment in Sinner's face and pouted like a child.

"I'm sorry, Sidney, but no-one gets to hurt you while I'm around. And after all, a girl has to follow her impulses."

Sinner sighed and looked out over the scattered bodies. "We should have left one alive, to take a message back to Walker."

"Oh, I think he'll get the message," I said. "Thirteen dead combat magicians makes for one hell of a powerful statement. Walker... is not going to be pleased about this."

"Good," said Madman, back in his old clothes again. "Never liked the man. He tried to have me locked up once. Well, several times, actually."

"Still," I said, thinking it through, "Perhaps I'd better go and have a word with him, smooth things over. Or he and his various bully boys will be haunting us every step of the way. Yes, I'll go and talk with the man. I know how to handle Walker."

"Should we come with you?" said Sinner.

"I think I'll do better alone," I said. "This calls for diplomacy, fast-talking, and an outrageous amount of bluffing. Not blood and guts all over the carpet. And I can't have him thinking I need other people to back me up when I talk with him. Walker notices things like that. So keep Madman here with you and try to keep him out of trouble till I get back."

Sinner winced. "Please. Don't be long." 

I made my way out of the Library, smiling apologetically at the various members of staff I passed, and called Cathy at my office, to see if she knew where Walker might be found, just at the moment.

"Oh sure," she said almost immediately. "No problem. I'll just check the computers. We subscribe to a service that keeps constant track on all the real movers and shakers in the Nightside, and lets us know where they are at any given moment, through constant updating."

"We do?" I said.

"I knew you weren't paying attention at my last briefing! Honestly, John, you never listen to a thing I say... Now, Walker, Walker ... Ah yes. He's currently dining at his Club. Alone. Anything else I can do for you? How are you getting on with Sinner and Madman?"

"It's been ... interesting," I said, and hung up. I didn't want to worry her.

 

  Four

Warning Shots

 

G
oing to see Walker is a lot like visiting the dentist; it may be necessary, but it's never going to be much fun. Walker, that quiet and refined gentleman in his neat city suit, is the public face of the Authorities, those shadowy background forces who run things in the Nightside, inasmuch as anybody does, or can. Walker always seems to know everything that's going on in the Nightside; but if that were really true, he'd have had me arrested, suppressed, or killed long ago. Still, sending the Reasonable Men to haul me away by main force was certainly a new step in our complicated relationship. He'd never hesitated to threaten or even blackmail me in the past, when he wanted me to do something dangerous and expendable for him, or just as often, stop me doing whatever it was I was already up to. But sending the Reasonable Men—that was just downright nasty.

There are many private and even secretive Clubs in the Nightside, and nearly all of them are clustered together in a very discreet and select area called, not surprisingly, Clubland. A quiet little square in a quiet little neighbourhood, regularly patrolled and even better guarded. These Clubs exist to provide secure meeting places for the kind of groups whose beliefs or practices are so extreme that the outside world wouldn't tolerate their existence for one moment. The Clubs provide a haven for those of like tastes to band together, protect their interests, and pool their information. And do the things they need to do, behind securely locked doors. These Clubs aren't about religion; you find that on the Street of the Gods. And they're not about sex; you can find that anywhere in the Nightside. No, these Clubs are strictly for the distinct and the damned. For example: The Tribes of the Night, a Club whose membership consists solely of vampires, werewolves, and ghouls. (No half-breeds.) Then there's Club Dead, exclusively for the many creations of Baron Von Frankenstein and his descendants, who have been very busy bunnies since the nineteenth century, with varying degrees of skill and success. (Club motto: We belong Dead.) And, of course, Club Life, for all the various forms of immortal. (Club dues are paid thanks to the miracle of compound interest.) Club motto: Live forever, or die trying. The old jokes are always the best.

Walker belonged to the oldest, proudest, and most select Gentleman's Club in the history of the Nightside: the Londinium Club. Where everything that matters is discussed by everyone who matters, and decisions that affect everyone's lives are made over dinner. I've never been sure the Londinium Club is really as ancient as the old Roman name implies, but I wouldn't rule it out either. The front entrance is old, old stone, and the designs surrounding the huge oaken door certainly date from the Roman period. The bas-reliefs feature activities that would have made Caligula blush, and a few that might have made him vomit. The Londinium Club represents power, and that has to include the power to do anything.

Only very old money or very real power can get you membership at the Londinium. Pop stars, actors, and celebrities are never, ever admitted. No matter how famous. Fame is fleeting; wealth and power can survive for generations.

There were guards practically everywhere as I strolled into Clubland, but none of them tried to stop me. I'm powerful, too, in my own way. I approached the short, stout, and stocky man standing grandly before the Londinium Club's only door and entrance, and he moved a few inches to the left to block my way more solidly. He stood proudly erect, nose in the air, eyes colder than the night. He looked like he was born wearing a formal suit. One eyebrow twitched briefly as I came to a halt before him, expressing his utter astonishment that such as I should dare to approach the august portals he guarded. The Doorman was magically linked to his door, and only he could open it from the outside. And like the door, he was old and strong and impervious to all harm. You'd have a better chance of sneaking past St. Peter at Heaven's gates in a false moustache. The Doorman cannot be bribed or threatened, and no-one's been able to find any branch of magic or science that can even affect him. Pretty much everything about him is a mystery, except his snobbery and glacial arrogance to all those he considers below him. Which is pretty much everyone who isn't a Member of the Londinium Club. No-one can remember a time when he wasn't the Club's Doorman, and some of the people who remember him are very old. I smiled at him casually, as though I met him every day.

"Hi," I said. "I'm ..."

"I know who you are," said the Doorman, in a voice as harsh and implacable as an onrushing avalanche. "You are John Taylor. You are not a Member, nor ever likely to be. Kindly remove yourself from the premises."

That didn't leave a lot of room for negotiation. "Are you sure I'll never be a Member?" I said, giving him my best hard look. "There are those who say I'm a King in waiting."

His mouth condescended to a momentary sneer. "There have never been any shortage of titles in the Nightside, sir."

He had a point there. I hit him with my one and only trump card. "I'm here to see Walker. He's expecting me."

The Doorman sighed heavily and stood to one side. The great door swung slowly inwards, spilling heavenly light out into the night. I almost expected to hear a choir of angels. I breezed past the Doorman with my head held high and entered the Club lobby as though I was thinking of buying it. Walker's name could get you into more places than a skeleton key and half a ton of semtex. I'd barely managed half a dozen steps into the lobby before a footman appeared out of nowhere to confront me. He wore an old-fashioned frock coat and powdered wig, and had shoulders so broad he could have made two of me. Under the elegant coat he probably had muscles on his muscles. He gave me a brief smile that meant nothing at all.

"Please wait here, sir. I will inform Mr. Walker that his ... guest has arrived."

He snapped his fingers, and a whole bunch of steel chains shot out of nowhere to clamp on to me. They whipped around me faster than I could react, and heavy steel manacles fastened themselves around my ankles, wrists, and throat, shackling me to a heavy steel ring that had just appeared in the heavy carpet before me. The chains snapped tight, not even leaving me room to twitch. I kept my back straight and my head up, even as the weight of the chains tried to drag me down. I glared at the footman, but he'd already headed off to ascertain that Walker really was expecting me. If he said he wasn't, the bum's rush would be the least I could expect. But I was pretty sure he'd want to see me, if only to find out why I hadn't arrived surrounded by the Reasonable Men.

In a way, the chains were a compliment. It showed that the Club's security was taking my presence seriously. They didn't want me wandering around on my own, getting into mischief and bothering the Members. And presumably they were afraid I might out-talk or outwit any human guards. It's hard to argue with a dozen lengths of steel chain. I tried hard to feel complimented, but it's not easy when you don't dare lean in any direction for fear you might topple over; and your nose itches but you can't scratch it. To distract myself, I studied my surroundings. I'd never got this far before.

The lobby of the Londinium Club was a vast expanse of blue-veined marble pillars and shiny-tiled walls, suggesting the Club might have started out as a Roman bath, back in the day. I thought it looked like the world's biggest, poshest toilet. I'd hate to be the poor slobs that had to polish all those tiles each and every day. The floor was covered by a really deep pile carpet of a rich cream hue, presumably to give the impression of walking on clouds. The entire ceiling was covered by a single great painting of magnificent design and staggering beauty. I'd heard of it, but never seen it. Not many had. No reproductions were allowed outside the Club. It was an unknown (by the outside world) Michelangelo, representing the clash of two great armies of angels in the War against Heaven. It was simply breathtaking, in its scope and splendour. Far too good to be wasted on the kind of people who belonged to the Londinium Club, but that's life for you. It seemed to me that every single angel in the painting had his or her own individual features, as though the artist had painted them from the original models; and perhaps he had.

There were also sculptures, standing here and there like grace notes, by Moore and Dali and Picasso. Strange, twisting designs that made my eyes hurt. I'd heard you were supposed to run your hands over them, experience them through your sense of touch, rather than just look at them, but I don't think I'd have been tempted, even without the chains. They were ... disturbing. Besides, I was pretty sure that if any non-Member such as I even tried, whole armies of footmen would appear out of nowhere to chop off my hands. The pleasures of the Club were only for the Club.

People came and went in the lobby, important people on important missions, moving quietly, speaking softly. I smiled and nodded politely to them, just as though I wasn't wrapped in chains, and they did their very best to ignore me. Either because they didn't know me, or because they did. The age of the Club, of its building and traditions, was oppressive. Custom can be stronger than magic sometimes, in the things that are Just Not Done. Like admitting the presence of someone who was Not A Member. I wrinkled my nose, trying to relieve the itch. The footman was taking his time. I amused myself while waiting by scuffing rude words into the thick pile carpet with the toe of my shoe. Little victories ...

The footman finally reappeared, his downcast face telling me that Walker had vouched for me, after all. The footman snapped his fingers sadly, and the chains disappeared back to wherever they'd come from. I stretched slowly, taking my time. When I was finished, I smiled upon the footman, and he bowed very slightly in my general direction.

"Mr. Walker is waiting for you in the Dining Room, sir. May I take your coat?"

"Not without a gun," I said.

The Dining Room was, of course, large and rich and fabulous, with dozens of tables adorned with tablecloths of dazzling whiteness. The odours of all kinds of marvellous cuisines hung heavily on the air, succulent aromas to make the mouth water uncontrollably. It was all I could do to keep from grabbing things off tables as I passed. The diners all ignored me. I recognised some famous Business faces, rich beyond the nightmares of avarice, and a sprinkling of demigods, elfin lords, magicians, and aliens. The Londinium Club was quite cosmopolitan, in its own way. Julien Advent, the legendary Victorian Adventurer, gave me a friendly nod and a smile. Walker was sitting alone at a table in the far corner, with his back set firmly to the wall, as always. A cold grey man with a cold grey face. He looked up at me, and nodded, but didn't smile.

BOOK: Hex and the City
2.4Mb size Format: txt, pdf, ePub
ads

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