Inventing Iron Man (34 page)

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Authors: E. Paul Zehr

BOOK: Inventing Iron Man
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training to use armor: exercise,
177–78

level of, and multitasking,
73
,
75–79

time needed,
155
,
159–60
,
161–62

type needed,
162–65

transcranial magnetic stimulation,
55–56
,
57

tremor, physiological,
25

Ultimate Iron Man
(Card),
101
,
120

Ultimate Iron Man
(vol. 1, 2006),
131

upper motor neurons,
54
,
56

Urban, Karl,
81–82

Valentin, Leo,
138

Vanko, Ivan “Whiplash” (character),
74
,
130
,
179

video game controllers,
58

virtual environments, human interaction with,
13

vision, as primary sense,
101
,
106

Vogel, Steven,
25

Volta, Alessandro,
50

von Berlichingen, Gottfried (Götz, Iron Hand),
27
,
28

WalkAide,
40–42
,
41

walking: arm movement in,
151

center of mass,
34

description of,
31–33

enhancing performance when,
35–36

in force field,
93

leg springs,
34

Lokomat,
87–88
,
89
,
90
,
91

retraining for,
90–91

ReWalk,
87
,
162

stretch reflexes,
32

War Machine
(graphic novel),
46
,
47
,
61

War Machine armor: depiction of,
78

description of,
77–79

given to Air Force,
152

in
Iron Man 2
,
156–57
.
See also
Rhodes, Jim “War Machine”

Warwick, Kevin,
38

Watson, James,
74–75

Wayne, Bruce (character),
119

Weber, Doug,
160–61

weight, muscle output based on,
25

Weyand, Peter,
33

Whiplash.
See
Vanko, Ivan “Whiplash”

whiplash, risks of,
166–67
,
168
,
169–72

Williams, David,
109–10
,
142

Willis, Thomas,
50

wing chun,
165

Wolf, David,
109
,
110

Wolpaw, Jon,
56
,
159–60

Wong-Chu (character),
xiii
,
182

Yinsen, Ho (character),
xiii
,
128
,
147
,
151
,
152

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