Read The Design of Everyday Things Online
Authors: Don Norman
THE
DESIGN
OF EVERYDAY
THINGS
ALSO BY
DON NORMAN
TEXTBOOKS
Memory and Attention: An Introduction to
Human Information Processing
.
    Â
First edition, 1969; second edition 1976
Human Information Processing
.
    Â
(with Peter Lindsay: first edition, 1972; second edition 1977)
SCIENTIFIC MONOGRAPHS
Models of Human Memory
    Â
(edited, 1970)
Explorations in Cognition
    Â
(with David E. Rumelhart and the LNR Research Group, 1975)
Perspectives on Cognitive Science
    Â
(edited, 1981)
User Centered System Design: New Perspectives on Human-Computer Interaction
    Â
(edited with Steve Draper, 1986)
TRADE BOOKS
Learning and Memory
, 1982
The Psychology of Everyday Things
, 1988
The Design of Everyday Things
    Â
1990 and 2002 (paperbacks of
The Psychology of Everyday Things
with new prefaces)
The Design of Everyday Things
    Â
Revised and Expanded Edition
, 2013
Turn Signals Are the Facial Expressions of Automobiles
, 1992
Things That Make Us Smart
, 1993
The Invisible Computer: Why Good Products Can Fail, the Personal Computer Is So Complex, and Information Appliances Are the Answer
, 1998
Emotional Design: Why We Love (or Hate) Everyday Things
, 2004
The Design of Future Things
, 2007
A Comprehensive Strategy for Better Reading: Cognition and Emotion
, 2010
    Â
(with Masanori Okimoto; my essays, with commentary in Japanese, used for teaching English as a second language to Japanese speakers)
Living with Complexity
, 2011
CD-ROM
First person: Donald A. Norman. Defending Human Attributes in the Age of the Machine
, 1994
THE
DESIGN
OF EVERYDAY
THINGS
REVISED AND EXPANDED EDITION
Don Norman
BASIC BOOKS
A Member of the Perseus Books Group
New York
Copyright © 2013 by Don Norman
Published by Basic Books,
A Member of the Perseus Books Group
All rights reserved. No part of this book may be reproduced in any manner whatsoever without written permission except in the case of brief quotations embodied in critical articles and reviews. For information, address Basic Books, 250 West 57th Street, 15th Floor, New York, New York 10107.
Books published by Basic Books are available at special discounts for bulk purchases in the United States by corporations, institutions, and other organizations. For more information, please contact the Special Markets Department at the Perseus Books Group, 2300 Chestnut Street, Suite 200, Philadelphia, PA 19103, or call (800) 810-4145, ext. 5000, or e-mail
[email protected]
.
Library of Congress Cataloging-in-Publication Data
Norman, Donald A.
[Psychology of everyday things]
       Â
The design of everyday things / Don Norman.âRevised and expanded edition.
pages cm
       Â
ISBN 978-0-465-07299-6 (ebook) 1. Industrial designâPsychological aspects. 2. Human engineering. I. Title.
    Â
TS171.4.N67
2013
    Â
745.2001'9âdc23
2013024417
10
  Â
9
  Â
8
  Â
7
  Â
6
  Â
5
  Â
4
  Â
3
  Â
2
  Â
1
For Julie
CONTENTS
Preface to the Revised Edition
1
       Â
The Psychopathology of Everyday Things
         Â
The Complexity of Modern Devices
         Â
Human-Centered Design
         Â
Fundamental Principles of Interaction
         Â
The System Image
         Â
The Paradox of Technology
         Â
The Design Challenge
2
       Â
The Psychology of Everyday Actions
         Â
How People Do Things: The Gulfs of Execution and Evaluation
         Â
The Seven Stages of Action
         Â
Human Thought: Mostly Subconscious
         Â
Human Cognition and Emotion
         Â
The Seven Stages of Action and the Three Levels of Processing
         Â
People as Storytellers
         Â
Blaming the Wrong Things
         Â
Falsely Blaming Yourself
         Â
The Seven Stages of Action: Seven Fundamental Design Principles
3
       Â
Knowledge in the Head and in the World
         Â
Precise Behavior from Imprecise Knowledge
         Â
Memory Is Knowledge in the Head
         Â
The Structure of Memory
         Â
Approximate Models: Memory in the Real World
         Â
Knowledge in the Head
         Â
The Tradeoff Between Knowledge in the World and in the Head
         Â
Memory in Multiple Heads, Multiple Devices
         Â
Natural Mapping
         Â
Culture and Design: Natural Mappings Can Vary with Culture
4
       Â
Knowing What to Do: Constraints Discoverability, and Feedback
         Â
Four Kinds of Constraints: Physical, Cultural, Semantic, and Logical
         Â
Applying Affordances, Signifiers, and Constraints to Everyday Objects
         Â
Constraints That Force the Desired Behavior
         Â
Conventions, Constraints, and Affordances
         Â
The Faucet: A Case History of Design
         Â
Using Sound as Signifiers
5
       Â
Human Error? No, Bad Design
         Â
Understanding Why There Is Error
         Â
Deliberate Violations
         Â
Two Types of Errors: Slips and Mistakes
         Â
The Classification of Slips
         Â
The Classification of Mistakes
         Â
Social and Institutional Pressures
         Â
Reporting Error
         Â
Detecting Error
         Â
Designing for Error
         Â
When Good Design Isn't Enough
         Â
Resilience Engineering
         Â
The Paradox of Automation
         Â
Design Principles for Dealing with Error
6
       Â
Design Thinking
         Â
Solving the Correct Problem
         Â
The Double-Diamond Model of Design
         Â
The Human-Centered Design Process
         Â
What I Just Told You? It Doesn't Really Work That Way
         Â
The Design Challenge
         Â
Complexity Is Good; It Is Confusion That Is Bad
         Â
Standardization and Technology
         Â
Deliberately Making Things Difficult
         Â
Design: Developing Technology for People
7
       Â
Design in the World of Business
         Â
Competitive Forces
         Â
New Technologies Force Change
         Â
How Long Does It Take to Introduce a New Product?
         Â
Two Forms of Innovation: Incremental and Radical
         Â
The Design of Everyday Things: 1988â2038
         Â
The Future of Books
         Â
The Moral Obligations of Design
         Â
Design Thinking and Thinking About Design
PREFACE TO THE REVISED EDITION
In the first edition of this book, then called POET,
The Psychology of Everyday Things
, I started with these lines: “This is the book I always wanted to write, except I didn't know it.” Today I do know it, so I simply say, “This is the book I always wanted to write.”
This is a starter kit for good design. It is intended to be enjoyable and informative for everyone: everyday people, technical people, designers, and nondesigners. One goal is to turn readers into great observers of the absurd, of the poor design that gives rise to so many of the problems of modern life, especially of modern technology. It will also turn them into observers of the good, of the ways in which thoughtful designers have worked to make our lives easier and smoother. Good design is actually a lot harder to notice than poor design, in part because good designs fit our needs so well that the design is invisible, serving us without drawing attention to itself. Bad design, on the other hand, screams out its inadequacies, making itself very noticeable.
Along the way I lay out the fundamental principles required to eliminate problems, to turn our everyday stuff into enjoyable products that provide pleasure and satisfaction. The combination of good observation skills and good design principles is a powerful
tool, one that everyone can use, even people who are not professional designers. Why? Because we are all designers in the sense that all of us deliberately design our lives, our rooms, and the way we do things. We can also design workarounds, ways of overcoming the flaws of existing devices. So, one purpose of this book is to give back your control over the products in your life: to know how to select usable and understandable ones, to know how to fix those that aren't so usable or understandable.