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Authors: Monte Cook

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BOOK: The Glass Prison
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A tingle of chill fingers ran across his skin as he filled himself with the unleashed power. It felt as though the cold would eat away at his skin from the inside, and his muscles all tensed at once. Tapping into that Abyssal energy, he forced the ground away from himself. He pushed down with all his inner might. Beads of sweat ran down his temples and even into his eyes, but he kept them open. Even in
the short time it took to call on the power, he was terrified to take his eyes off the demonic hound.

As he concentrated, Vheod rose into the air, levitating out of the reach of the attacking vorr. As he did, the last of the tracking hounds reached the top of the ravine right at his level. Watching its prey float up into the air past it, the beast stood wide-eyed long enough for the swing of Vheod’s blade to slash across its face. A second blow brought the creature’s life to an end. Vheod looked down at the vorr still in the ravine as it snarled up at him. If the beast had been capable of speech, Vheod knew that snarl would be a curse. Muscles aching, he realized he would have to end this battle soon. The long chase had weakened him too much for a protracted fight.

The beast’s hateful gaze unnerved him, and Vheod couldn’t stay aloft forever. Rather than wait any longer, he released his grip on the power that held him aloft and let himself drop. As he fell, he pointed his sword down. Blade-first, he crashed into the horrid hound. Vheod’s own grunt on impact was drowned out by the vorr’s shrill bellow.

As Vheod tried to untangle himself from the beast and get to his feet, his hair covered his face. Seeing nothing, he heard only snarls and whines. By the time he stood, the snarling had stopped. Vheod pushed his hair away from his eyes. His sword remained thrust into the vorr, pinning the now still creature to the ground.

Vheod knew that more would come. He stood for a moment over the bodies of the creatures he’d slain, hoping to catch his breath. Syrupy slime and blood covered his tattered clothes and armor. Panting out tired breaths, his body’s aches seemed to beg him to sit or lay—even amid the pricking thorns. He had to push himself onward, however. He couldn’t allow
himself to think of anything but his goal. He had to escape the Abyss.

Escape presented a great challenge, however, for entrances and exits, often called portals, were hidden and usually guarded. Once the Abyss held something in its fetid grasp, it let go only reluctantly. Vheod had always been within that grasp—he’d lived here his entire life. As horrible as this malevolent plane was, he had little knowledge of anywhere else. A childhood in the deepest, foulest realms of the Abyss had taught him little except how to survive. A half-breed human-tanar’ri could only live among the fiends and horrors spawned in this darkest of otherworldly pits if he could protect himself. The fact that he’d somehow survived against such horrors had to count for something—at least he hoped that to be true. In the Abyss, his fiendish masters and peers had called him a
cambion
—a word that accentuated his half-mortal existence and carried with it all the abuse, oppression, and injustice that had been heaped on him.

While the thorns hungrily absorbed the dead vorrs’ spilled blood, Vheod pulled his sword free and set it on the ground. He drew himself up straight and took a deep breath. Gesturing toward the trail he’d left behind him as he ran through the brier, Vheod spoke sorcerous words long ago memorized from an ancient book. He closed his eyes and held forth his battle-scarred hands. Magical power stretched from his fingertips to the thorns trampled in the battle and in his flight. The crushed plants slowly stood upright once again. The savage flora would consume the blood of his foes here, but the scene of battle would still present obvious clues to anyone coming this way. Vheod hoped the spell would keep the thorns from betraying his path from here.

Once he finished with the spell, Vheod picked up his sword and cleaned the blood from it with the end of his cloak. He slowly slid it back into its sheath and slipped away from the scene of the battle with careful, deliberate steps, once again plunging across the violent landscape.

Dark clouds began to obstruct the bloody sky. He wondered if they were actually the visible aspects of spells cast by Nethess to find him. He could almost see the venom of her inhuman eyes glaring down at him through the threatening black clouds. How long could he avoid her reach?

Vheod saw the Taint had moved to the back of his hand from where it had been on his forearm. The indistinct, fluid shape of the mark contrasted with the sharpness of its color, as red and piercing as a babau’s eyes.

“What does that mean?” he whispered in frustration at the tattoo as he loped along as fast as his tired legs could carry him. Vheod had never really known what the Taint was, but it had always seemed like some sort of intelligence. It often guided him, though he was never sure to what, or if he interpreted it correctly. All his life, Vheod could find no answers as to its meaning, least of all from the Taint itself.

This time, however, as if in answer to his rhetorical query, the reddish mark twisted and moved like flowing water across his arm, lengthening into a narrow, pointed tower. Or is it an arrow? Vheod thought, shaking his head in confusion.

“Are you trying to tell me something?” he whispered again, his gaze never leaving the mark on his arm. Vheod glanced around, looking for more signs of pursuit. He knew he should be more quiet. He thrust his arm in the direction the narrowest end of the
Taint indicated. When Vheod moved his arm, the pointed scar shifted as he did so that it always oriented in the same direction.

“Yes, you are,” Vheod said.

Unknown hours passed since he’d started running, and each time he considered slowing down visions of more vorrs or even worse creatures pushed him onward. Finally, heavy limbs dragged Vheod almost to a halt. No sign of pursuit revealed itself.

As the sky above him continued to darken, taking on the mottled brownish green of a festering sore, a dark tower rose above the uneven horizon and the bloodthirsty brier. At first, all he could do was stare at the distant structure, his mouth slightly open. With his goal finally in sight, he could ignore the fatigue in his body, the sweat coating his flesh, and the stink of the dead vorrs that clung to him like a nagging conscience.

The tower was surrounded by a gray stone wall. Iron supports spaced along the wall spread eons-old rust across the stonework, and Vheod wondered where the moisture to form rust could have come from in this parched wasteland.

Stopping in front of the closed gate, Vheod took a moment to examine the entire place. It was just as he’d heard it described. The thorny plants didn’t reach the wall, stopping a few feet away as though even they were wary of the place.

Vheod closed his eyes and breathed a sigh. Opening them again, he knelt to examine his wounds. The thorns had torn numerous and sometimes wide, gaping wounds in the flesh of his lower legs. He’d assumed up until this moment that the pain he felt in his legs came only from his hours of running. Now he realized that a good deal of the fiery torment came from the terrible wounds rent by the
thorns. Using the spikes on his breastplate, he tore his cloak into two pieces and wrapped the cloth around his bloody shins and calves. When he finished he stood, stepping closer to the gate. His fist banged against it with what remained of his strength.

The air had grown noticeably colder over the last hour, and the sky continued to grow even darker. Soon it would be so dark that only true natives of the Abyss could see at all—and Vheod knew there were things dwelling in the darkness of the fields behind him that could see much farther in the dark than he could. Vheod pounded on the gate again, harder this time. No sound came from beyond the wall. He pressed on the gate, and it opened with a groan of metal. The walled courtyard around the tower’s base lay barren of thorns or any other living thing. The tower itself appeared to have no means of entry.

“Is there anyone here?” Vheod shouted.

Silence.

Vheod stepped through the gateway. A wooden sign with crude lettering hung from a hook on the side of the tower just above eye-level. Written in the tongue of the Lower Planes, the words “
Karreth Edittorn
” were scrawled across it, a name he knew meant “Destiny’s Last Hope,” in the language of the tower’s creators. Vheod had read of the tower once long ago in an otherwise forgotten book, but more recently he’d paid a rutterkin most of his remaining gold and an enchanted cloak for the exact details of the tower’s location. He already missed the cloak, and when he looked down at himself he thought again of the Taint. It seemed to have guided him here. Perhaps he’d not needed to pay the rutterkin at all.

As he looked again at the bailey formed by the wall, he noted with suspicion that no one had come
to greet him—or fend him off. None of the information he’d gathered said anything about Karreth Edittorn being abandoned.

“Who are you?”

Vheod spun to see who had spoken, but the bailey was still empty. A rustling sound disturbed the air above his head. There three winged creatures hovered like insects. Their flesh was weathered and black, and their small white eyes glistened like pearls. Wings of stretched skin pulled taut over long, spindly bones silently beat with enough power to allow them to float otherwise motionlessly above him.

“Who are you?” one asked again.

“Vheod,” he answered, “from the city of Broken Reach.”

“And why have you come here, cambion?”

Vheod knew these creatures were varrangoin, the masters of Karreth Edittorn. Sometimes burdened with the misnomer of “Abyssal bats,” varrangoin were neither stupid animals nor blind. Instead, these fleshy-winged creatures were powerful and intelligent foes feared even by some of the tanar’ri. It was their role as adversaries that Vheod planned to use to his advantage.

“I’ve come here to use the portal,” he told them.

“And why is that, half-tanar’ri?” the batlike creature asked with a cruel sneer.

“I have angered the marilith Nethess and now seek to avoid her vengeance,” he told the varrangoin. Quickly he added, “So that I may do so again.” It was a lie, but perhaps it might help him endear himself to these creatures if they thought he was an enemy of their enemy.

The three of them stared down with hard, indecipherable eyes.

“Nethess serves hated Graz’zt,” one of them—a different one—finally said. “We would like to see his viper tree orchards uproot themselves to tear his palace down. We would like to see dread Graz’zt and all his minions die slow and painful deaths.”

“Then may I use the portal?” Vheod asked. His eyes widened as he stared at the batlike creature.

“We hate your kind, tanar’ri. Why should we help you?”

“Can’t you see that if you do, I’ll live on to fight against those you hate?”

The varrangoin stared long in silence. Vheod hoped they would buy his bluff.

“Yes,” one of them said finally, “we can see that if you live, other tanar’ri will be harmed. If you can reach the portal, you may use it. It should function for you—if Nethess seeks your blood, it is truly your
Last Hope
.”

“Where does it lead? Will it take me somewhere safe?”

“Addle-cove! Don’t you pay attention? It takes you where it wishes, not where you wish.” The creature glared at him then beat its monstrous wings with a powerful motion, swooping even higher, followed immediately by the other two. “It takes you to your
destiny
.”

As the varrangoin flew up they pointed to a shimmering hole suddenly forming near the top of the tower that hadn’t been there before. A small ledge jutted out underneath it. The window-like hole opened into the side of the structure, as though it might look out from the tower’s uppermost room. If that was the portal, how did they expect him to reach it? Vheod circled the tower, but as he suspected, he found no other new means of entry, nor anything resembling stairs or even a ladder. He looked up into
the air above the tower, but the dark sky held only ever darker clouds.

He was too spent to even think of calling on tanar’ri power again to lift him to the door. As hard as it might be to assail the stone wall, it would be harder to reach into himself for that cold energy, yet Vheod knew he needed to get to the door right away.

He was still being hunted. He had no time to wait. Though his tired, bloody legs screamed even as he considered it, he reached toward the stone wall of the tower. The old and uneven masonry offered many easy hand holds on which he pulled himself up. His feet rested on crumbling stones that threatened to give way as his hands sought new holds even higher. Exhaustion and fear slowed his otherwise steady progress up the side of the tower as tired muscles began to shake with uncertainty and his mind wandered. Vheod imagined he could hear more vorrs or other of Nethess’s servitors on their way, catching him at this awkward and defenseless moment. He imagined horrible vulturelike fiends tearing at him as he clung to the stones, ripping away his armor and finally his flesh. He saw huge, bloated demonic toads making obscene leaps into the air to pull at his bloody ankles, skeletal babau, with their infernal gazes, lashing at him with hooks, pulling him down, and all the fiends feasting on his flesh even while he still lived.

Reaching the top after a grueling and fearful ascent, Vheod finally pulled himself up to the ledge. He eased his tired body down, dangling his weary legs over the side, but with his body turned so he could look up and into the large, round opening. It appeared to lead into the tower, though he actually saw only darkness. Vheod knew the doorway itself mattered, not what he could see through it. It was
magical, and it provided a way to leave the Abyss.

The Taint throbbed on his neck. Ignoring it, Vheod reached up, his fingers finding the portal warm to his touch. He sighed and looked into the darkness, wondering where it would lead.

He looked back over the thorn-filled Fields of Night Unseen and hoped it would be the last he ever saw of the Abyss. Each layer held its own mystery and its own terrors. Mortal souls condemned for their evil actions faced torments more terrible than even he could imagine. Eventually, these victims, twisted by aeons of suffering, became tanar’ri themselves. Just such a fiend had fathered Vheod and bestowed on him a wicked, corrupted portion of his essence.

BOOK: The Glass Prison
7.91Mb size Format: txt, pdf, ePub
ads

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