Stephen King's the Dark Tower: The Complete Concordance Revised and Updated (51 page)

BOOK: Stephen King's the Dark Tower: The Complete Concordance Revised and Updated
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V:71–87
(fed by Mia),
V:122, V:183
(indirect),
V:184, V:241
(baby),
V:370–76, V:377–78, V:382, V:383, V:391, V:393
(baby),
V:394, V:472
(indirect),
V:478, V:479–83
(480 poison with a heartbeat),
V:577, V:583–84
(pregnancy),
V:617, V:628–29
(indirect),
V:674, V:688, V:697, V:700–701, V:703, V:704, V:706, VI:5, VI:8, VI:10–11, VI:16, VI:50, VI:51–52
(inside Susannah/Mia),
VI:55, VI:56, VI:61–125, VI:194, VI:216, VI:222
(as monster baby),
VI:223
(dream monster baby),
VI:224
(kid),
VI:227
(baby),
VI:228, VI:229, VI:231, VI:233, VI:234, VI:235–56
(Mia’s pregnancy),
VI:256–61
(and trip to Dixie Pig),
VI:297, VI:347–85, VI:408, VII:19
(baby),
VII:38 (dan-tete)
,
VII:47
(baby),
VII:52
(baby),
VII:55–71
(birth; 71 leg shot off),
VII:76
(monster—Jekyll and Hyde, twin with two fathers),
VII:141
(chap),
VII:149–50, VII:157, VII:160–64, VII:166–88
(Roland’s blue bombardier’s eyes),
VII:192, VII:226, VII:238, VII:261–63, VII:301, VII:314–18, VII:332
(were-spider),
VII:399, VII:406, VII:518, VII:537, VII:540, VII:549, VII:550, VII:589, VII:593–94, VII:595, VII:615–16, VII:618, VII:619–24, VII:625, VII:626, VII:627, VII:631–32, VII:639, VII:640, VII:648–50, VII:653, VII:667, VII:671, VII:710
(stays in Dandelo’s but for two days; hears Tower sing in minor key),
VII:721, VII:722, VII:725, VII:727, VII:730, VII:731, VII:741, VII:750, VII:751–56, VII:759, VII:762–63, VII:765–71
(dual body’s brain in white node; killed on 770),
VII:774–75, VII:779, VII:822–23

MORGENSTERN, CONCHETTA

See
HAMBRY CHARACTERS
: HAMBRY MAYOR’S HOUSE (SEAFRONT)

MORKS

See
BREAKERS

MORLOCKS

See
GRAYS
: GRAY HIGH COMMAND: TICK-TOCK

MORPHIA

See
GODS OF MID-WORLD

MORT, JACK (“THE PUSHER”)

Despite the fact that he was a professional CPA, the prim Jack Mort had a very nasty hobby. He liked to “depth-charge” people. In other words, he liked to kill them. Mort dropped the brick that hit five-year-old ODETTA HOLMES on the head. Years later, he pushed her in front of the A train at CHRISTOPHER STREET STATION.

Like WALTER, Mort is a man of many disguises. Dressed as a priest, he shoved JAKE CHAMBERS in front of a Cadillac on FIFTH AVENUE. Quite understandably, Mort is the human embodiment of the Death card found in Walter’s tarot pack. He is also the destination of the magic door labeled “The Pusher.”

Jack Mort divides the world into “Do-Bees” and “Don’t Bees.” Do-Bees get
away with their crimes while Don’t Bees get caught. This extremely unpleasant character (who also happens to come in his pants when he kills) keeps a scrapbook of his murders. His gold-rimmed glasses, blue eyes, and expensive address (he lives at 409 Park Avenue South) fool people into thinking he is not a psychopath. But not only is Mort psychologically imbalanced, he is also a fairly easy target for demons/demonic presences who want to use a mortal agent to do their dirty deeds. When Mort killed Jake, he was actually no more than the pawn of Walter, also known as the MAN IN BLACK. Underneath his business suits, Jack Mort wears women’s underwear.

II:315–26, II:339–59
(Roland in control),
II:360–86
(Roland in control. Mort dies),
II:389, III:15, III:59–62
(62 dark hair. In Book II said to be blond),
III:103–6
(and Jake’s death),
III:261, III:262, III:266, V:72
(indirect),
V:479, V:597, VI:221, VI:232, VII:567

MORT’S ASSOCIATES:

BALD MAN WITH GLASSES:
This guy works in Mort’s office. II:326, II:339

CURD-FACED TEENAGE GIRL:
After missing his opportunity to push JAKE in front of a car, a very angry Mort shoves this girl out of his way. II:317–18

DORFMAN:
Jack Mort handles the difficult Dorfman account. II:326, II:340, II:350

FAT MAN WITH GLASSES:
This man works in Mort’s office. II:339–40

FRAMINGHAM, MR.:
Mort’s boss. II:382

MUCCI, TIMMY

See
CHAMBERS, JAKE
: JAKE’S FAMILY, FRIENDS, ASSOCIATES AND ALIASES

MUDMEN

See
FAGONARD CHARACTERS

MUFFIN, BILL

See
RIVER CROSSING CHARACTERS

MUNOZ, ROSALITA

See
ORIZA, SISTERS OF

MURDOCK, REVEREND

See
HOLMES, DAN

MURRAY, PROFESSOR

See
DEAN, SUSANNAH
: ODETTA HOLMES’S ASSOCIATES

MUSHROOMS, GIANT YELLOW

See
MUTANTS
: VEGETABLES

MUTANTS (MUTIES)

Although the GREAT OLD ONES and their destructive culture disappeared many generations before the rise of GILEAD, the poisons they left in soil, water,
and air remained. We cannot be certain whether these destructive ancients engaged in all-out chemical and biological warfare, but it seems probable. By the end of their reign over MID-WORLD, most of their women were already giving birth to monsters, as the people of FEDIC could testify.

By the time Roland was a young man, Mid-World was still full of genetically mutated beings which were commonly referred to as muties. As we learned in MEJIS, both domesticated and wild muties could be carefully bred to breed true. However, since this process was extremely slow, “threaded stock,” or those that were born healthy and perfectly formed, were extremely valuable.

The most horrific mutants of Mid-World were actually the SLOW MUTANTS. These physically disgusting beings were once men and women, although they often bore little resemblance to their human forebears. The Slow Mutants that infested the old underground railway systems of Mid-World and the ruined kitchens of Gilead’s castle had green, phosphorescent skin. Their mutations were as varied as they were horrible. Some had insect eyes, others had suckered tentacles. Many of them were nocturnal, preferring dark places to light ones. Although most Slow Mutants were ugly, stupid, and cannibalistic, some tribes (such as the CHILDREN OF RODERICK) retained their human dignity.

III:223, IV:13–14,
(Candleton),
IV:115
(men of Mid-World and mutant sperm),
IV:140
(babies),
IV:203, VI:372, VII:670

ANIMALS, BIRDS, REPTILES:

GENERAL:
IV:14
(muties and threaded stock),
IV:123
(werewolves),
IV:203

ASSES (ALBINO):
The MANNI own these beasts. VI:21, VI:23, VI:152

DEER (MUTANT DOE):
VII:633

DEER, BLUE:
TIM ROSS saw these mutant dwarf deer in the ENDLESS FOREST while traveling with the NORTH CENTRAL POSITRONICS guidance mechanism, DARIA. The deer were less than two feet high. W:228

DRAGON-BIRDS AND PTERODACTYLS:
III:406, IV:13

ELK:
See
HAMBRY CHARACTERS
: TRAVELLERS’ REST: ROMP, THE

EROMOT:
Rhea’s poisonous pet snake.
See
RHEA OF THE CÖOS

HAMBRY MUTANT HORSES:
IV:203, IV:254, IV:359
(muties)

MUSTY:
Rhea’s six-legged tomcat.
See
RHEA OF THE CÖOS

MUTANT DOE AND FAWNS:
IV:14–15

MUTIE GELDINGS:
The MANNI of CALLA BRYN STURGIS arrive at the TOWN GATHERING HALL in a buckboard drawn by a pair of mutie geldings. One of these muties has three eyes; the other has a pylon of raw pink flesh poking out of its back. V:14

RAVEN:
IV:15

ROMP, THE:
See
HAMBRY CHARACTERS
: TRAVELLERS’ REST

SNAKES IN LUD’S WASTELANDS:
III:413, IV:3

SUCKERBATS:
See
DEMONS/SPIRITS/DEVILS

TRIPOD-STORKS IN LUD’S WASTELANDS:
III:407

WASTELAND MONSTROSITIES:
Roland’s
ka-tet
sees these whitish, leaping creatures while zooming through LUD’S WASTE LANDS in BLAINE’s Barony Coach. III:407

WILD DOGS:
Packs of these dogs are known to wander the BORDERLANDS of MID-WORLD. They have no vocal cords so are silent predators. V:397

HUMAN MUTANTS (MINOR MUTATIONS):
Thanks to the poisons that the OLD PEOPLE left in MID-WORLD’s air, soil, and water, Roland’s level of the TOWER contained many human mutants. The most disfigured of these beings were known as SLOW MUTANTS,
see
SLOW MUTANTS,
listed later in this entry.

HALF-MUTIE FARMER:
At the beginning of
The Wind Through the Keyhole,
Roland catches sight of this old farmer spying on his
tet
as they walk southeast along the PATH OF THE BEAM. The farmer has a jerking tentacle hanging from one corner of his mouth. W:5

MUTIES SUPPORTING FARSON:
In
Wind Through the Keyhole,
we learn that in the scrublands beyond GILEAD, many of the people are mutants, and many of them support the Good Man, JOHN FARSON.

For page references, see
FARSON
: FARSON SUPPORTERS

INSECTS:

ALBINO BEES:
Roland’s
ka-tet
comes across these mutant bees while on their way to LUD. These insects are truly terrible to see—they are sluggish, snowy white, and produce poisonous honey. Even their hive looked as if it had been melted by a blowtorch.

Roland believes that the bees’ mutation was a result of the Great Poisoning, which destroyed so much of Mid-World. (
See
GREAT POISONING
in
APPENDIX I
.) III:283–84, III:286, III:311

GIGANTIC BEETLES:
These are found in the WASTE LANDS beyond LUD. III:413, IV:3, IV:13

SPIDERS:
Roland found these rather disgusting creatures in the cellar beneath the WAY STATION. They had eyes on stalks and as many as sixteen legs. I:89

WASPS:
Some of the fields in CALLA BRYN STURGIS contain nests of mutant wasps. The ones that attacked TIAN JAFFORDS’s uncle had stingers the size of nails. V:1–2

SLOW MUTANTS (HUMAN MUTANTS):
Mid-World’s Slow Mutants are the direct descendants of those men and women who were exposed to and tainted by the poisonous fallout of the OLD PEOPLE’s Great Cataclysm or Great Poisoning. Their appearances vary greatly—from shuffling humanoids to what can only be described as fungi with brains. Although many Slow Mutants (such as the GREEN FOLK of ELURIA and the mutants below the CYCLOPEAN MOUNTAINS) attack ordinary humans on sight, others, such as the CHILDREN OF RODERICK, have maintained their humanity and human dignity. A few have also retained their respect for the divine forces of the multiverse. For example, Roland has heard that some tribes of Slow Muties refer to the MAN JESUS as BIG SKY DADDY. I:137, I:157–58, I:175–80, II:379, III:33, III:171
(subhuman things under mountains),
III:223, III:245, V:475, VI:152
(Maine walk-ins as slow mutants),
VI:243, VII:25, VII:51

CHILDREN OF RODERICK (RODS):
The Children of Roderick are a band of wandering slow mutants who originated in the distant SOUTH PLAINS, a land beyond those known to the people of GILEAD. Before the world moved on, they gave their grace to ARTHUR ELD and so owe allegiance to the Eld’s final human descendant, Roland Deschain. Despite their allegiance to the First Lord of Light, many of the Rods
now serve as the CRIMSON KING’s groundskeepers in the DEVAR-TOI. Their dirty little village is located about two miles from THUNDERCLAP STATION.

In appearance, the Rods resemble a cross between the radiation-sick slow mutants and a band of lepers. Boogers are their favorite tasty treats. According to FINLI O’TEGO, it is not good to touch the skin of a Rod since many of the diseases they carry are easily transmittable.

In DINKY EARNSHAW’s opinion, the Rods are untrustworthy, since their mouths tend to run at both ends. However, the Rods still remember their allegiance to the Eld, and at least one of their number—HAYLIS OF CHAYVEN—is instrumental in the destruction of the Devar. Many of the WALK-INS sighted in western MAINE are actually Rods. VII:50, VII:51, VII:114, VII:130, VII:180, VII:216–17, VII:223, VII:225, VII:234, VII:256–57, VII:300, VII:319, VII:321, VII:322, VII:323, VII:324, VII:329, VII:330, VII:338, VII:340, VII:341, VII:346, VII:347, VII:348, VII:351, VII:357

CHEVIN OF CHAYVEN:
Green-skinned, lyre-carrying Chevin of Chayven is the first of the Children of Roderick that Roland and EDDIE encounter on their way to LOVELL, MAINE. His one double-yolked eye, fang-like booger, talon-toed feet, and urine stench are quite a shock to Eddie.

When Roland first sees this grim-looking creature scurrying into the roadside growth, he calls the Rod forth saying, “So come forth, ye child of Roderick, ye spoiled, ye lost, and make your bow before me, Roland, son of STEVEN, of the line of ELD.” Chevin, who among his own people is a minstrel, comes forth. After questioning him about FEDIC and the DEVAR-TOI, Roland cuts short the Rod’s slow and painful half-life by shooting him. VII:48–50, VII:52
(indirect),
VII:114, VII:120, VII:130, VII:142, VII:216, VII:217, VII:329

HAMIL:
Father of Chevin of Chayven. VII:51

GARMA:
Garma is HAYLIS OF CHAYVEN’s female friend. She does the “pokey-poke” with him when he gives her snotty tissues. Talk about a cheap date. VII:349

BOOK: Stephen King's the Dark Tower: The Complete Concordance Revised and Updated
11.75Mb size Format: txt, pdf, ePub
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