Read The App Generation Online
Authors: Howard Gardner,Katie Davis
Bowling Alone
(Putnam),
68
bowling leagues,
90
boyd, danah,
33
Bradbury, Ray,
163
â64
brain, at rest,
74
Brave New World
(Huxley),
156
,
159
Brinkley, David,
46
Buddha Box,
170
Burgess, Anthony,
155
â57,
159
,
164
,
167
,
193
Caillois, Roger,
216
n43
cameras, digital,
123
camps and camping,
47
,
84
â85; camp directors,
12
,
77
,
84
,
140
,
148
,
201
; digital devices smuggled into camp,
29
â30,
85
Carr, Nicholas,
34
cell phones,
85
,
93
,
96
,
107
; age of first acquisition of,
58
;
feeling of social connectedness and,
117
; games on,
150
; lost,
84
; multitasking and,
146
; percentage of adolescents owning,
94
; social isolation and,
100
,
105
â6
Challenger
space shuttle explosion,
50
,
55
,
166
chat rooms, online,
62
Childhood and Society
(Erikson),
14
,
42
â45
civic institutions, declining participation in,
68
civil rights,
166
A Clockwork Orange
(Burgess novel, Kubrick film),
155
â56,
167
â68,
193
CNN (Cable News Network),
55
â56
Code for America,
188
â91
coding schemes, in study methodology,
202
â8
Cognitive Surplus
(Shirky),
152
cognitivism.
See
constructivism (cognitivism)
Colbert, Stephen,
105
collaboration, creative,
151
,
152
,
174
,
179
college admissions officers,
66
Common Sense Media,
172
communication, media of,
20
,
21
; digital and predigital communication compared,
93
â97; dizzying advances in,
49
; messaging apps and risk aversion,
84
; in mid-twentieth century,
47
computers,
2
,
24
,
40
,
150
,
157
; human intellect surpassed by,
159
; mainframe,
49
,
58
; in mid-twentieth century,
46
â47; personal computers,
52
,
55
; singularity and,
193
; speed of calculations,
189
; young child's view of,
194
â96.
See also
desktops; laptops; smartphones; tablets
consciousness,
14
,
59
,
154
,
192
; of generations,
38
; tribal,
22
constructivism (cognitivism),
28
â29,
31
,
34
,
167
,
182
,
186
consumption, digital,
52
conversation,
38
,
96
,
105
â6,
157
“Crash the Super Bowl” advertising campaign,
122
â23
creative writing,
125
â26,
133
â39,
203
â5
creativity,
122
,
128
,
129
,
153
,
161
; data on changes in,
130
â39; divergent thinking and,
129
; enhanced by apps,
149
â52; of groups,
165
; student artworks and writing,
201
â5; tests measuring,
127
Creativity Connector,
150
â52
critical thinking,
179
crowdsourcing,
189
curiosity, intellectual,
127
Cyrus, Miley,
88
Daily Deeds,
73
Dana Foundation,
146
Davidson, Cathy,
33
Dean, Diane,
86
â87
Dean, Howard,
56
Death of a Salesman
(Miller),
44
Les Desmoiselles d'Avignon
(Picasso),
153
Diana, Princess, death of,
23
Digital Age,
49
digital media,
10
,
11
,
89
,
200
; coarsening effect of,
112
â18; consciousness of world events and,
56
; creative expression and,
121
,
123
,
142
,
145
â46; critics of,
34
; education affected by,
173
â88; generations and,
194
â97; hegemony of,
55
; imagination enabled by,
149
; packaged self and,
70
â76; possibilities opened by,
33
; as quantum leap in power and influence,
13
; stimulation effect and,
108
Digital Media and Learning Initiative (MacArthur Foundation),
205
discussion networks,
98
â99
disruption,
105
â7
diversity, acceptance of,
86
â88
Doritos, consumer-generated ads for,
122
â23
“drill and kill” learning,
28
early adopters,
51
eBay,
52
EdgeRank,
118
The Ed Sullivan Show
(TV show),
46
education,
6
,
68
,
81
,
186
â88,
191
; app mentality and liberal arts education,
176
â79; behaviorist approach to,
183
,
186
; creative expression vehicles sidelined in schools,
147
â48; educational philosophies,
27
â28; emerging adulthood and,
53
; enabling apps and,
183
,
184
â85; ethics and,
172
; as lifelong process,
173
â74,
175
; aof middle class youth,
49
; negative effects of digital media on,
174
â77; objective measurements of performance,
175
â77; printing and mass education,
21
; Scratch application and,
181
â84
Educational Testing Service,
176
L'Ãducation sentimentale
(Flaubert),
38
â39,
157
Edward VIII, abdication of,
22
80Bites,
73
Eisenhower, Dwight,
42
elaboration,
128
Ellul, Jacques,
19
â20,
22
,
51
,
54
,
158
emerging adulthood,
53
empathy, decline in,
110
â18,
119
employers, prospective,
66
encyclopedias,
17
e-readers,
58
Erikson, Erik,
14
,
42
,
43
â44,
45
,
49
,
98
; formulation of healthy identity,
66
; on imagination,
121
; on “implausible identity,”
71
; middle-class youth studied by,
161
exploring condition,
27
Facebook,
51
,
52
,
92
,
127
; advertising on,
123
; alcohol-related images on,
83
; in app form,
62
; coarse speech on,
112
â13; creativity in employees of,
148
,
149
; deactivation and deletion of accounts,
101
,
103
; EdgeRank,
118
; Facebook Election (2008),
56
; hook-up culture and,
115
; interruptions and,
147
; “marriages” on,
4
â6; narcissism and,
75
â76; packaged self and,
71
,
216
n43; relationship status options on,
5
â6; risk-taking behavior and,
82
; self-presentation on,
63
â64; social isolation and,
100
,
101
,
102
; as video-sharing site,
124
; as vital social context,
2
; wall postings as public record,
96
Facetime,
109
face-to-face interaction,
32
,
106
,
109
,
118
,
219
n9; augmented by online communication,
108
; interviews,
206
; text messages preferred over,
96
â97
fame, discourse of,
71
families,
53
,
98
,
106
; discussion networks and,
99
; low-income,
81
; microcoordination among,
95
; post-familial,
107
; privacy and,
64
The Filter Bubble
(Pariser),
117
â18
Flaubert, Gustave,
38
â39,
157
â58
Flixel,
120
fluency, in generating ideas,
128
focus groups,
12
,
80
,
105
,
114
,
147
,
200
â201
Fortune
magazine,
46
Fotor,
120
Frontier
(Graham),
153
games, computer/video,
89
,
114
,
127
,
150
,
162
,
208
Gandhi, Mahatma,
176
GarageBand,
120
Gardner, Oscar,
194
â96
Gawande, Atul,
177
geeks and geeking out,
30
,
31
,
61
,
86
gender roles,
87
General Social Survey (GSS),
98
â99,
100
,
220
n11
generations,
35
,
166
,
194
â97; biological,
53
,
59
; calendrical,
53
; definition of,
13
â14,
36
; elders' criticism of younger generations,
37
; experiences shared with peers,
37
â38,
50
; Generations, X, Y, Z,
40
; political, cultural, or social,
53
; technologies and,
49
â55; tradition and,
41
genre play, in creative writing,
133
â34
GERM (Global Educational Reform Movement),
176
Germany,
48
Gershwin, George,
190
girls,
4
,
71
; blogging by,
11
,
206
â7; number of text messages sent by,
94
; online cruelty and,
113
global village,
22
Gmail,
118
GoodPlay Project,
170
,
205
â6,
207
,
208
GoodWork,
177
Google,
121
,
141
,
192
,
195
; creativity in employees of,
148
â49; “Don't be evil” motto,
171
; Google Maps,
9
,
17
,
18
; Hangouts,
109
; search algorithm,
118
GPS (Global Positioning System),
8
â9
Grafman, Jordan,
146